Cozy Wather + buld systeme
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AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;61;-2358.679,-264.1035;Inherit;False;FLOAT3;1;0;FLOAT3;0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;44;-1037.346,-175.9489;Inherit;True;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.PowerNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;18;-894.5557,353.5107;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;30;-1675.756,-182.3574;Inherit;True;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ScaleAndOffsetNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;8;-1545.052,334.9931;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0.5;False;2;FLOAT;0.5;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;12;-1236.517,344.7141;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;28;-1846.903,-21.2536;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;23;-740.1221,353.2552;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;34;-1429.429,-174.1849;Inherit;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;25;-1935.646,-179.3034;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.NormalizeNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;5;-2068.518,344.7141;Inherit;False;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;62;-2211.679,-240.1035;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0.1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;3;-2260.517,344.7141;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DotProductOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;6;-1824,336;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;52;-736,704;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;47;-592,704;Half;False;MoonMask;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;48;-1216,720;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;53;-1040,720;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;87;-1360,720;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.PowerNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;54;-895,704;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;89;-1040,624;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;3;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;59;-2704,-256;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DynamicAppendNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;73;-2640,320;Inherit;False;FLOAT3;4;0;FLOAT;1;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;70;-2480,240;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;90;-2560,-256;Inherit;False;direction;-1;True;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DotProductOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;49;-1856,656;Inherit;True;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ScaleAndOffsetNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;51;-1616,656;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;1;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.NormalizeNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;88;-2048,720;Inherit;False;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;92;-2192,624;Inherit;False;90;direction;1;0;OBJECT;;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.NormalizeNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;93;-2016,640;Inherit;False;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;45;-752,-176;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;75;-576,-208;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;27;-594.7654,348.2837;Half;False;LightMask;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;55;-2096.102,27.89256;Inherit;False;Global;CZY_FogOffset;CZY_FogOffset;22;0;Create;False;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.Vector3Node,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;4;-2098.17,460.6055;Inherit;False;Global;CZY_SunDirection;CZY_SunDirection;10;1;[HideInInspector];Create;False;0;0;0;False;0;False;1,1,0;0.4306312,0.8676072,-0.248625;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;9;-1467.26,507.0554;Half;False;Global;CZY_LightIntensity;CZY_LightIntensity;16;0;Create;False;0;0;0;False;0;False;0;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.Vector3Node,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;50;-2256,720;Inherit;False;Global;CZY_MoonDirection;CZY_MoonDirection;11;0;Create;False;0;0;0;False;0;False;1,0,0;-0.5435403,-0.8350542,0.08513907;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;38;-1240.767,110.5154;Inherit;False;Global;CZY_FogIntensity;CZY_FogIntensity;21;0;Create;False;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;13;-1200,496;Half;False;Global;CZY_LightFalloff;CZY_LightFalloff;14;0;Create;False;0;0;0;False;0;False;1;86.64056;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;102;-2512,1488;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.TFHCRemapNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;100;-2336,1408;Inherit;False;5;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;4;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;99;-2016,1360;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.LerpOp,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;114;-1776,1360;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;121;-2336,1584;Inherit;False;120;preDepth;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleDivideOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;116;-2160,1584;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;150;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;119;-2032,1584;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;122;-1888,1584;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;106;-3056,1248;Inherit;False;2;2;0;FLOAT2;0,0;False;1;FLOAT2;0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;110;-3216,1312;Inherit;False;2;2;0;FLOAT2;0,0;False;1;FLOAT;0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SimpleTimeNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;112;-3504,1440;Inherit;False;1;0;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleDivideOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;113;-3040,1408;Inherit;False;2;0;FLOAT;0.1;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ComponentMaskNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;109;-3280,1200;Inherit;False;True;False;True;False;1;0;FLOAT3;0,0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.ComponentMaskNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;124;-3456,1280;Inherit;False;True;False;True;False;1;0;FLOAT3;0,0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.ScaleAndOffsetNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;126;-2864,1328;Inherit;False;3;0;FLOAT2;0,0;False;1;FLOAT;1;False;2;FLOAT;0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SamplerNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;125;-2656,1296;Inherit;True;Property;_FogVariationTexture;Fog
|
||||
Variation Texture;0;0;Create;True;0;0;0;False;0;False;-1;c4666b12d12d34d45b89ea8d2fe52b01;c4666b12d12d34d45b89ea8d2fe52b01;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;False;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.Vector3Node,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;111;-3696,1280;Inherit;False;Global;CZY_VariationWindDirection;CZY_VariationWindDirection;12;0;Create;False;0;0;0;False;0;False;1,0,0;6,0,0;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;101;-2816,1536;Inherit;False;Global;CZY_VariationAmount;CZY_VariationAmount;11;0;Create;False;0;0;0;False;0;False;1;0.78;0;1;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;123;-2384,1680;Inherit;False;Global;CZY_VariationDistance;CZY_VariationDistance;11;0;Create;False;0;0;0;False;0;False;1;51.6;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;98;-3264,1424;Inherit;False;Global;CZY_VariationScale;CZY_VariationScale;10;0;Create;False;0;0;0;False;0;False;1;12.5;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;103;-1584,1359;Inherit;False;newFogDepth;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;104;-800,-256;Inherit;False;141;finalAlpha;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;15;-2472.298,-677.5519;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SqrtOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;10;-2721.701,-661.0946;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ComponentMaskNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;79;-2048,-688;Inherit;False;False;False;False;True;1;0;COLOR;0,0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;20;-2048,-608;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;29;-1664,-640;Inherit;False;2;2;0;FLOAT;1.5;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;26;-1824,-608;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;35;-1504,-672;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;40;-1360,-672;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;36;-1184,-1024;Inherit;False;3;3;0;COLOR;0,0,0,0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;COLOR;0\nNode;AmplifyShaderEditor.RGBToHSVNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;32;-1696,-896;Inherit;False;1;0;FLOAT3;0,0,0;False;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;132;-992,-784;Inherit;False;2;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;78;-640,-832;Inherit;False;2;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.FunctionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;135;-864,-784;Inherit;False;Filter
|
||||
Color;-1;;16;84bcc1baa84e09b4fba5ba52924b2334;2,13,1,14,1;1;1;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.FunctionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;136;-864,-864;Inherit;False;Filter
|
||||
Color;-1;;17;84bcc1baa84e09b4fba5ba52924b2334;2,13,1,14,0;1;1;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.ColorNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;24;-1504,-1152;Inherit;False;Global;CZY_LightColor;CZY_LightColor;18;1;[HDR];Create;False;0;0;0;False;0;False;0,0,0,0;1.083397,1.392001,1.382235,1;True;True;0;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;11;-2831.079,-797.3891;Inherit;False;Global;CZY_FogDepthMultiplier;CZY_FogDepthMultiplier;13;0;Create;False;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;33;-1696,-720;Inherit;False;27;LightMask;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;139;-2992,-672;Inherit;False;103;newFogDepth;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;141;-1136,-512;Inherit;False;finalAlpha;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;81;-1721,-485;Inherit;False;47;MoonMask;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;80;-1502,-558;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;82;-1358,-557;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
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Reference in New Issue
Block a user