Cozy Wather + buld systeme
This commit is contained in:
+46
@@ -0,0 +1,46 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
|
||||
m_Name: Fog Culling
|
||||
m_EditorClassIdentifier:
|
||||
m_functionInfo: "// Made with Amplify Shader Editor v1.9.3.3\n// Available at the
|
||||
Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=19303\nNode;AmplifyShaderEditor.Compare;1;-736,-944;Inherit;False;2;4;0;FLOAT;1;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.Compare;2;-736,-800;Inherit;False;2;4;0;FLOAT;1;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.Compare;3;-736,-656;Inherit;False;3;4;0;FLOAT;1;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;4;-480,-848;Inherit;False;3;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;5;-352,-848;Inherit;False;isInsideBoundingBox;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.DynamicAppendNode;6;-1440,-16;Inherit;False;FLOAT3;4;0;FLOAT3;0,0,0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionNode;7;-1776,-16;Inherit;False;Reconstruct
|
||||
World Position From Depth;-1;;1;e7094bcbcc80eb140b2a3dbe6a861de8;0;0;1;FLOAT4;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode;8;-1264,16;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode;9;-1264,144;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.WorldPosInputsNode;10;-1472,208;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.LengthOpNode;11;-1120,16;Inherit;False;1;0;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.LengthOpNode;12;-1120,144;Inherit;False;1;0;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.Compare;13;-880,160;Inherit;False;4;4;0;FLOAT;1;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WorldSpaceCameraPos;14;-1536,64;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.Compare;15;-880,16;Inherit;False;2;4;0;FLOAT;1;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;16;-592,16;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;17;-480,160;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode;18;-1024,-80;Inherit;False;5;isInsideBoundingBox;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode;19;-784,-80;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.BreakToComponentsNode;20;-960,-992;Inherit;False;FLOAT3;1;0;FLOAT3;0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;21;-1088,-992;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0.5,0.5,0.5;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.LerpOp;22;-624,-432;Inherit;False;3;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;2;FLOAT;0;False;1;COLOR;0\nNode;AmplifyShaderEditor.SwitchByFaceNode;23;-336,80;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.Compare;24;-464,-256;Inherit;False;0;4;0;FLOAT;0;False;1;FLOAT;1;False;2;COLOR;0,0,0,0;False;3;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.ScreenColorNode;25;-1024,-368;Inherit;False;Global;_GrabScreen0;Grab
|
||||
Screen 0;0;0;Create;True;0;0;0;False;0;False;Object;-1;False;False;False;False;2;0;FLOAT2;0,0;False;1;FLOAT;0;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.SimpleSubtractOpNode;27;-1184,-336;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;28;-1424,-336;Inherit;False;Property;_Thickness;Thickness;0;0;Create;True;0;0;0;False;0;False;500;20;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.WorldSpaceCameraPos;29;-1584,-832;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.TransformPositionNode;30;-1536,-688;Inherit;False;Object;World;False;Fast;True;1;0;FLOAT3;0,0,0;False;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleSubtractOpNode;31;-1232,-832;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode;32;-1024,-832;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode;33;-1024,-736;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode;34;-1232,-736;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode;35;-1024,-640;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode;36;-1232,-640;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ObjectScaleNode;37;-1280,-1008;Inherit;False;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.FunctionNode;39;-1024,-480;Inherit;False;Stylized
|
||||
Fog (Desktop);1;;67;649d2917c22fd754aa7be82b00ec0d80;0;2;151;FLOAT;0;False;91;FLOAT3;0,0,0;False;2;COLOR;0;FLOAT;56\nNode;AmplifyShaderEditor.FunctionOutput;0;-288,-256;Inherit;False;True;-1;Color;0;False;1;0;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.FunctionOutput;38;-128,80;Inherit;False;False;-1;Alpha;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;1;0;20;0\nWireConnection;1;1;32;0\nWireConnection;2;0;20;1\nWireConnection;2;1;33;0\nWireConnection;3;0;20;2\nWireConnection;3;1;35;0\nWireConnection;4;0;1;0\nWireConnection;4;1;2;0\nWireConnection;4;2;3;0\nWireConnection;5;0;4;0\nWireConnection;6;0;7;0\nWireConnection;8;0;6;0\nWireConnection;8;1;14;0\nWireConnection;9;0;10;0\nWireConnection;9;1;14;0\nWireConnection;11;0;8;0\nWireConnection;12;0;9;0\nWireConnection;13;0;11;0\nWireConnection;13;1;12;0\nWireConnection;15;0;11;0\nWireConnection;15;1;12;0\nWireConnection;16;0;15;0\nWireConnection;16;1;19;0\nWireConnection;17;0;18;0\nWireConnection;17;1;13;0\nWireConnection;19;0;18;0\nWireConnection;20;0;21;0\nWireConnection;21;0;37;0\nWireConnection;22;0;25;0\nWireConnection;22;1;39;0\nWireConnection;22;2;39;56\nWireConnection;23;0;16;0\nWireConnection;23;1;17;0\nWireConnection;24;0;19;0\nWireConnection;24;2;22;0\nWireConnection;24;3;25;0\nWireConnection;27;0;12;0\nWireConnection;27;1;28;0\nWireConnection;31;0;29;1\nWireConnection;31;1;30;1\nWireConnection;32;0;31;0\nWireConnection;33;0;34;0\nWireConnection;34;0;29;2\nWireConnection;34;1;30;2\nWireConnection;35;0;36;0\nWireConnection;36;0;29;3\nWireConnection;36;1;30;3\nWireConnection;39;151;27;0\nWireConnection;0;0;24;0\nWireConnection;38;0;23;0\nASEEND*/\n//CHKSM=8CE816A9BB8D9CEBB72BDE60AB21BB58F86898CC"
|
||||
m_functionName:
|
||||
m_description:
|
||||
m_additionalIncludes:
|
||||
m_additionalIncludes: []
|
||||
m_outsideIncludes: []
|
||||
m_additionalPragmas:
|
||||
m_additionalPragmas: []
|
||||
m_outsidePragmas: []
|
||||
m_additionalDirectives:
|
||||
m_validData: 0
|
||||
m_isDirty: 0
|
||||
m_moduleName: ' Additional Directives'
|
||||
m_independentModule: 1
|
||||
m_customEdited: 0
|
||||
m_additionalDirectives: []
|
||||
m_shaderFunctionDirectives: []
|
||||
m_nativeDirectives: []
|
||||
m_nativeDirectivesIndex: -1
|
||||
m_nativeDirectivesFoldout: 0
|
||||
m_directivesSaveItems: []
|
||||
m_nodeCategory: 3
|
||||
m_headerStyle: 0
|
||||
m_headerColor: {r: 1, g: 0.4, b: 0, a: 1}
|
||||
m_customNodeCategory:
|
||||
m_previewPosition: 0
|
||||
m_hidden: 0
|
||||
m_url:
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8ec1ce8cf4b40a142b3c3eda6d2e5a96
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Fog Culling.asset
|
||||
uploadId: 939148
|
||||
+49
@@ -0,0 +1,49 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
|
||||
m_Name: Stylized Butterfly
|
||||
m_EditorClassIdentifier:
|
||||
m_functionInfo: "// Made with Amplify Shader Editor v1.9.1.5\n// Available at the
|
||||
Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=19105\nNode;AmplifyShaderEditor.TexCoordVertexDataNode;2;-816,192;Inherit;False;1;2;0;5;FLOAT2;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;3;-592,336;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SinOpNode;4;-432,352;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;5;-432,432;Inherit;False;Property;_SwayAmount;Sway
|
||||
Amount;3;0;Create;True;0;0;0;False;0;False;0;0.1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.VertexColorNode;7;-432,512;Inherit;False;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.SamplerNode;8;-784,-32;Inherit;True;Property;_Texture;Texture;1;0;Create;True;0;0;0;False;0;False;-1;None;85c1f369149ba1048b274db6753b2bd3;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.ColorNode;10;-704,-208;Inherit;False;Property;_MainColor;Main
|
||||
Color;0;1;[HDR];Create;True;0;0;0;False;0;False;1,0.7678657,0,1;1,0.7678657,0,1;True;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;12;-224,352;Inherit;False;4;4;0;FLOAT3;0,0,0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;9;-400,-80;Inherit;False;2;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;14;-400,32;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;0;-47,-96;Inherit;False;True;-1;Color;0;False;1;0;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.FunctionOutput;15;-80,352;Inherit;False;False;-1;Vertex
|
||||
Offsest;3;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.Vector3Node;6;-432,176;Inherit;False;Constant;_Vector0;Vector
|
||||
0;4;0;Create;True;0;0;0;False;0;False;0,1,0;0,0,0;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.RangedFloatNode;1;-768,352;Inherit;False;Property;_SwaySpeed;Sway
|
||||
Speed;2;0;Create;True;0;0;0;False;0;False;0;10;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;13;-256,31;Inherit;False;False;-1;Alpha;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;16;-160,144;Inherit;False;Property;_AlphaClipThreshold;AlphaClipThreshold;2;0;Create;True;0;0;0;False;0;False;0;10;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;17;48,144;Inherit;False;False;-1;Alpha
|
||||
Clip;2;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;3;0;2;1\nWireConnection;3;1;1;0\nWireConnection;4;0;3;0\nWireConnection;12;0;6;0\nWireConnection;12;1;4;0\nWireConnection;12;2;5;0\nWireConnection;12;3;7;1\nWireConnection;9;0;10;0\nWireConnection;9;1;8;0\nWireConnection;14;0;10;4\nWireConnection;14;1;8;4\nWireConnection;0;0;9;0\nWireConnection;15;0;12;0\nWireConnection;13;0;14;0\nWireConnection;17;0;16;0\nASEEND*/\n//CHKSM=FD2D77457A1642645B3A1E26C77660ACFE1E5014"
|
||||
m_functionName:
|
||||
m_description:
|
||||
m_additionalIncludes:
|
||||
m_additionalIncludes: []
|
||||
m_outsideIncludes: []
|
||||
m_additionalPragmas:
|
||||
m_additionalPragmas: []
|
||||
m_outsidePragmas: []
|
||||
m_additionalDirectives:
|
||||
m_validData: 0
|
||||
m_isDirty: 0
|
||||
m_moduleName: ' Additional Directives'
|
||||
m_independentModule: 1
|
||||
m_customEdited: 0
|
||||
m_additionalDirectives: []
|
||||
m_shaderFunctionDirectives: []
|
||||
m_nativeDirectives: []
|
||||
m_nativeDirectivesIndex: -1
|
||||
m_nativeDirectivesFoldout: 0
|
||||
m_directivesSaveItems: []
|
||||
m_nodeCategory: 3
|
||||
m_headerStyle: 0
|
||||
m_headerColor: {r: 1, g: 0.4, b: 0, a: 1}
|
||||
m_customNodeCategory:
|
||||
m_previewPosition: 0
|
||||
m_hidden: 0
|
||||
m_url:
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 791d8affaa5f2cc4aa6d0710e00a53ed
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Butterfly.asset
|
||||
uploadId: 939148
|
||||
+512
File diff suppressed because one or more lines are too long
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b8040dba3255391449edffa0921d9c37
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Clouds (Desktop).asset
|
||||
uploadId: 939148
|
||||
+63
File diff suppressed because one or more lines are too long
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6b2329401197307438a30ab78c237583
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Clouds (Ghibli Desktop).asset
|
||||
uploadId: 939148
|
||||
+55
File diff suppressed because one or more lines are too long
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0e3bfd67c40d9414689466ab81c18717
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Clouds (Ghibli Mobile).asset
|
||||
uploadId: 939148
|
||||
+76
File diff suppressed because one or more lines are too long
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 20d558f0b20b5f34db2c08faef3f114d
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Clouds (Luxury).asset
|
||||
uploadId: 939148
|
||||
+49
File diff suppressed because one or more lines are too long
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f983fbf9fb93b5247b6549c0ab1e449a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Clouds (Mobile).asset
|
||||
uploadId: 939148
|
||||
+85
File diff suppressed because one or more lines are too long
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9ff68446d0ede9643a7c3290efe4a319
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Clouds (Painted Skies).asset
|
||||
uploadId: 939148
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
|
||||
m_Name: Stylized Clouds (Single Texture)
|
||||
m_EditorClassIdentifier:
|
||||
m_functionInfo: "// Made with Amplify Shader Editor v1.9.1.5\n// Available at the
|
||||
Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=19105\nNode;AmplifyShaderEditor.GetLocalVarNode;9;-1808.925,-180.7968;Inherit;False;16;TIme;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;12;-1091.925,-197.7968;Inherit;False;2;2;0;FLOAT;0.001;False;1;FLOAT;0.005;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;13;-1571.925,-197.7968;Inherit;False;3;3;0;FLOAT;0;False;1;FLOAT;0.0025;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.BreakToComponentsNode;15;-1747.925,-85.79681;Inherit;False;FLOAT3;1;0;FLOAT3;0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.RegisterLocalVarNode;16;-803.9249,-197.7968;Inherit;False;TIme;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleTimeNode;18;-963.9249,-197.7968;Inherit;False;1;0;FLOAT;10;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;19;-835.9249,-389.7968;Inherit;False;CloudColor;-1;True;1;0;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.FunctionNode;20;-1043.925,-389.7968;Inherit;False;Filter
|
||||
Color;-1;;1;84bcc1baa84e09b4fba5ba52924b2334;2,13,0,14,1;1;1;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.Vector3Node;22;-2003.925,-85.79681;Inherit;False;Global;CZY_TexturePanDirection;CZY_TexturePanDirection;3;1;[PerRendererData];Create;False;0;0;0;False;0;False;0,0,0;0,0,0;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.ColorNode;23;-1267.925,-389.7968;Inherit;False;Global;CZY_CloudColor;CZY_CloudColor;0;4;[HideInInspector];[HDR];[PerRendererData];[Header];Create;False;1;General
|
||||
Cloud Settings;0;0;False;0;False;0.7264151,0.7264151,0.7264151,0;1.056791,0.5891759,0.4273092,1;True;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.RangedFloatNode;24;-1267.925,-196.7968;Inherit;False;Global;CZY_WindSpeed;CZY_WindSpeed;1;2;[HideInInspector];[PerRendererData];Create;False;0;0;0;False;0;False;0;2.66;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionNode;27;211.2831,162.1497;Inherit;False;UnderwaterMask;1;;65;0235d51736c6e194b836edf3abdfc244;0;1;4;FLOAT2;0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode;28;467.2831,162.1497;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ScreenPosInputsNode;30;7.264343,171.0698;Float;False;0;False;0;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.RangedFloatNode;21;224,240;Inherit;False;Global;CZY_ClippingThreshold;CZY_ClippingThreshold;2;2;[HideInInspector];[PerRendererData];Create;False;0;0;0;False;0;False;0.5;1;0;1;0;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;32;496,240;Inherit;False;False;-1;Clipping
|
||||
Threshold;2;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode;4;448,80;Inherit;False;3;CloudAlpha;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;29;640,80;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;31;768,80;Inherit;False;False;-1;Alpha;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;0;256,-128;Inherit;False;True;-1;Color;0;False;1;0;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;7;128,-128;Inherit;False;2;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.GetLocalVarNode;5;-64,-128;Inherit;False;6;CloudTex;1;0;OBJECT;;False;1;COLOR;0\nNode;AmplifyShaderEditor.GetLocalVarNode;1;-64,-48;Inherit;False;6;CloudTex;1;0;OBJECT;;False;1;COLOR;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;3;-416,-16;Inherit;False;CloudAlpha;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;2;-544,-16;Inherit;False;4;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;6;-544,-96;Inherit;False;CloudTex;-1;True;1;0;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.SamplerNode;25;-848,-96;Inherit;True;Global;CZY_CloudTexture;CZY_CloudTexture;0;0;Create;False;0;0;0;False;0;False;-1;404f80e8b03e57a48baef75373097c56;27248a215d4e5fe449733cb0631f0785;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.RotatorNode;17;-1040,-96;Inherit;False;3;0;FLOAT2;0,0;False;1;FLOAT2;0.5,0.5;False;2;FLOAT;10;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.TextureCoordinatesNode;10;-1264,-96;Inherit;False;0;-1;2;3;2;SAMPLER2D;;False;0;FLOAT2;1,1;False;1;FLOAT2;0,0;False;5;FLOAT2;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.DynamicAppendNode;11;-1408,-96;Inherit;False;FLOAT2;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;14;-1568,-80;Inherit;False;3;3;0;FLOAT;0;False;1;FLOAT;0.0025;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;8;-1568,48;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nWireConnection;12;0;24;0\nWireConnection;13;0;15;0\nWireConnection;13;2;9;0\nWireConnection;15;0;22;0\nWireConnection;16;0;18;0\nWireConnection;18;0;12;0\nWireConnection;19;0;20;0\nWireConnection;20;1;23;0\nWireConnection;27;4;30;0\nWireConnection;28;0;27;0\nWireConnection;32;0;21;0\nWireConnection;29;0;4;0\nWireConnection;29;1;28;0\nWireConnection;31;0;29;0\nWireConnection;0;0;7;0\nWireConnection;7;0;5;0\nWireConnection;7;1;1;0\nWireConnection;3;0;2;0\nWireConnection;2;0;25;1\nWireConnection;2;1;25;2\nWireConnection;2;2;25;3\nWireConnection;2;3;25;4\nWireConnection;6;0;25;0\nWireConnection;25;1;17;0\nWireConnection;17;0;10;0\nWireConnection;17;2;8;0\nWireConnection;10;1;11;0\nWireConnection;11;0;13;0\nWireConnection;11;1;14;0\nWireConnection;14;0;9;0\nWireConnection;14;2;15;2\nWireConnection;8;0;9;0\nWireConnection;8;1;15;1\nASEEND*/\n//CHKSM=1D4FEF52CE75361D7FED9C4CB4965282584EB940"
|
||||
m_functionName:
|
||||
m_description:
|
||||
m_additionalIncludes:
|
||||
m_additionalIncludes: []
|
||||
m_outsideIncludes: []
|
||||
m_additionalPragmas:
|
||||
m_additionalPragmas: []
|
||||
m_outsidePragmas: []
|
||||
m_additionalDirectives:
|
||||
m_validData: 0
|
||||
m_isDirty: 0
|
||||
m_moduleName: ' Additional Directives'
|
||||
m_independentModule: 1
|
||||
m_customEdited: 0
|
||||
m_additionalDirectives: []
|
||||
m_shaderFunctionDirectives: []
|
||||
m_nativeDirectives: []
|
||||
m_nativeDirectivesIndex: -1
|
||||
m_nativeDirectivesFoldout: 0
|
||||
m_directivesSaveItems: []
|
||||
m_nodeCategory: 3
|
||||
m_headerStyle: 0
|
||||
m_headerColor: {r: 1, g: 0.4, b: 0, a: 1}
|
||||
m_customNodeCategory:
|
||||
m_previewPosition: 0
|
||||
m_hidden: 0
|
||||
m_url:
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0a9a75a643e85274a80056aa53978903
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Clouds (Single Texture).asset
|
||||
uploadId: 939148
|
||||
+81
File diff suppressed because one or more lines are too long
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ade1d57100c84e341a80e8ca0ed59008
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Clouds (Soft).asset
|
||||
uploadId: 939148
|
||||
+169
@@ -0,0 +1,169 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
|
||||
m_Name: Stylized Fog (Desktop)
|
||||
m_EditorClassIdentifier:
|
||||
m_functionInfo: "// Made with Amplify Shader Editor v1.9.9.4\n// Available at the
|
||||
Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=19904\nNode;AmplifyShaderEditor.CommentaryNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;163;-5024,368;Inherit;False;1126.094;396.3031;Reconstruct
|
||||
World Pos from Depth (VR Friendly);8;172;170;169;168;167;166;165;164;;0,0,0,1;0;0\nNode;AmplifyShaderEditor.AbsOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;14;-1044.518,344.7141;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;37;-1245.037,-177.4422;Inherit;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.BreakToComponentsNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;61;-2358.679,-264.1035;Inherit;False;FLOAT3;1;0;FLOAT3;0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;44;-1037.346,-175.9489;Inherit;True;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.PowerNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;18;-894.5557,353.5107;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;30;-1675.756,-182.3574;Inherit;True;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ScaleAndOffsetNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;8;-1545.052,334.9931;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0.5;False;2;FLOAT;0.5;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;12;-1236.517,344.7141;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;28;-1846.903,-21.2536;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;23;-740.1221,353.2552;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;34;-1429.429,-174.1849;Inherit;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;25;-1935.646,-179.3034;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.NormalizeNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;5;-2068.518,344.7141;Inherit;False;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;62;-2211.679,-240.1035;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0.1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;3;-2260.517,344.7141;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DotProductOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;6;-1824,336;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;52;-736,704;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;47;-592,704;Half;False;MoonMask;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;48;-1216,720;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;53;-1040,720;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;87;-1360,720;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.PowerNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;54;-895,704;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;89;-1040,624;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;3;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;59;-2704,-256;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DynamicAppendNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;73;-2640,320;Inherit;False;FLOAT3;4;0;FLOAT;1;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;70;-2480,240;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;90;-2560,-256;Inherit;False;direction;-1;True;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DotProductOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;49;-1856,656;Inherit;True;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ScaleAndOffsetNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;51;-1616,656;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;1;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.NormalizeNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;88;-2048,720;Inherit;False;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;92;-2192,624;Inherit;False;90;direction;1;0;OBJECT;;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.NormalizeNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;93;-2016,640;Inherit;False;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;45;-752,-176;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;75;-576,-208;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;27;-594.7654,348.2837;Half;False;LightMask;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;55;-2096.102,27.89256;Inherit;False;Global;CZY_FogOffset;CZY_FogOffset;22;0;Create;False;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.Vector3Node,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;4;-2098.17,460.6055;Inherit;False;Global;CZY_SunDirection;CZY_SunDirection;10;1;[HideInInspector];Create;False;0;0;0;False;0;False;1,1,0;0.4306312,0.8676072,-0.248625;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;9;-1467.26,507.0554;Half;False;Global;CZY_LightIntensity;CZY_LightIntensity;16;0;Create;False;0;0;0;False;0;False;0;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.Vector3Node,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;50;-2256,720;Inherit;False;Global;CZY_MoonDirection;CZY_MoonDirection;11;0;Create;False;0;0;0;False;0;False;1,0,0;-0.5435403,-0.8350542,0.08513907;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;38;-1240.767,110.5154;Inherit;False;Global;CZY_FogIntensity;CZY_FogIntensity;21;0;Create;False;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;13;-1200,496;Half;False;Global;CZY_LightFalloff;CZY_LightFalloff;14;0;Create;False;0;0;0;False;0;False;1;86.64056;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;102;-2512,1488;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.TFHCRemapNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;100;-2336,1408;Inherit;False;5;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;4;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;99;-2016,1360;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.LerpOp,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;114;-1776,1360;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;121;-2336,1584;Inherit;False;120;preDepth;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleDivideOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;116;-2160,1584;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;150;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;119;-2032,1584;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;122;-1888,1584;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;106;-3056,1248;Inherit;False;2;2;0;FLOAT2;0,0;False;1;FLOAT2;0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;110;-3216,1312;Inherit;False;2;2;0;FLOAT2;0,0;False;1;FLOAT;0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SimpleTimeNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;112;-3504,1440;Inherit;False;1;0;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleDivideOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;113;-3040,1408;Inherit;False;2;0;FLOAT;0.1;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ComponentMaskNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;109;-3280,1200;Inherit;False;True;False;True;False;1;0;FLOAT3;0,0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.ComponentMaskNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;124;-3456,1280;Inherit;False;True;False;True;False;1;0;FLOAT3;0,0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.ScaleAndOffsetNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;126;-2864,1328;Inherit;False;3;0;FLOAT2;0,0;False;1;FLOAT;1;False;2;FLOAT;0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SamplerNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;125;-2656,1296;Inherit;True;Property;_FogVariationTexture;Fog
|
||||
Variation Texture;0;0;Create;True;0;0;0;False;0;False;-1;c4666b12d12d34d45b89ea8d2fe52b01;c4666b12d12d34d45b89ea8d2fe52b01;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;False;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.Vector3Node,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;111;-3696,1280;Inherit;False;Global;CZY_VariationWindDirection;CZY_VariationWindDirection;12;0;Create;False;0;0;0;False;0;False;1,0,0;6,0,0;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;101;-2816,1536;Inherit;False;Global;CZY_VariationAmount;CZY_VariationAmount;11;0;Create;False;0;0;0;False;0;False;1;0.78;0;1;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;123;-2384,1680;Inherit;False;Global;CZY_VariationDistance;CZY_VariationDistance;11;0;Create;False;0;0;0;False;0;False;1;51.6;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;98;-3264,1424;Inherit;False;Global;CZY_VariationScale;CZY_VariationScale;10;0;Create;False;0;0;0;False;0;False;1;12.5;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;103;-1584,1359;Inherit;False;newFogDepth;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;104;-800,-256;Inherit;False;141;finalAlpha;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;15;-2472.298,-677.5519;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SqrtOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;10;-2721.701,-661.0946;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ComponentMaskNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;79;-2048,-688;Inherit;False;False;False;False;True;1;0;COLOR;0,0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;20;-2048,-608;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;29;-1664,-640;Inherit;False;2;2;0;FLOAT;1.5;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;26;-1824,-608;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;35;-1504,-672;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;40;-1360,-672;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;36;-1184,-1024;Inherit;False;3;3;0;COLOR;0,0,0,0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;COLOR;0\nNode;AmplifyShaderEditor.RGBToHSVNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;32;-1696,-896;Inherit;False;1;0;FLOAT3;0,0,0;False;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;132;-992,-784;Inherit;False;2;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;78;-640,-832;Inherit;False;2;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.FunctionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;135;-864,-784;Inherit;False;Filter
|
||||
Color;-1;;16;84bcc1baa84e09b4fba5ba52924b2334;2,13,1,14,1;1;1;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.FunctionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;136;-864,-864;Inherit;False;Filter
|
||||
Color;-1;;17;84bcc1baa84e09b4fba5ba52924b2334;2,13,1,14,0;1;1;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.ColorNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;24;-1504,-1152;Inherit;False;Global;CZY_LightColor;CZY_LightColor;18;1;[HDR];Create;False;0;0;0;False;0;False;0,0,0,0;1.083397,1.392001,1.382235,1;True;True;0;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;11;-2831.079,-797.3891;Inherit;False;Global;CZY_FogDepthMultiplier;CZY_FogDepthMultiplier;13;0;Create;False;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;33;-1696,-720;Inherit;False;27;LightMask;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;139;-2992,-672;Inherit;False;103;newFogDepth;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;141;-1136,-512;Inherit;False;finalAlpha;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;81;-1721,-485;Inherit;False;47;MoonMask;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;80;-1502,-558;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;82;-1358,-557;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;83;-1152,-688;Inherit;False;3;3;0;FLOAT;0;False;1;FLOAT;0;False;2;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.ColorNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;77;-1446,-445;Inherit;False;Global;CZY_FogMoonFlareColor;CZY_FogMoonFlareColor;19;1;[HDR];Create;True;0;0;0;False;0;False;0.03051416,0.2017157,0.3773585,0;0,0,0,1;True;True;0;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.SimpleDivideOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;21;-2064,-112;Inherit;False;2;0;FLOAT;1;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;16;-2608,-112;Inherit;False;Global;CZY_FogSmoothness;CZY_FogSmoothness;20;0;Create;False;0;0;0;False;0;False;0.1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;143;-2368,-112;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;100;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WorldSpaceCameraPos,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;60;-3072,-208;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.LengthOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;146;-2608,-32;Inherit;False;1;0;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ObjectScaleNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;145;-2816,-16;Inherit;False;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;144;-2224,-112;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;10;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;151;-3280,-496;Inherit;False;Depth;1;0;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;120;-3072,-497;Inherit;False;preDepth;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.DistanceOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;152;-3433.261,-494.0155;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;157;-2276.199,-772.6683;Inherit;False;Simple
|
||||
Gradient;-1;;23;ece53c110c682694c8953a12e134178f;0;1;1;FLOAT;0;False;1;COLOR;0\nNode;AmplifyShaderEditor.WorldSpaceCameraPos,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;159;-2560,480;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.FunctionInput,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;91;-2672,224;Inherit;False;WorldPos;3;1;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.WorldPosInputsNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;1;-3440,128;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.WorldSpaceCameraPos,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;2;-3440,288;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.NormalizeNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;160;-3040,224;Inherit;False;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;158;-3184,224;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;161;-2832,224;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;74;-2896,384;Inherit;False;Global;CZY_LightFlareSquish;CZY_LightFlareSquish;12;0;Create;False;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.ProjectionParams,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;162;-3184,336;Inherit;False;0;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.ViewDirInputsCoordNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;164;-4976,496;Inherit;False;World;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleDivideOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;165;-4624,496;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DotProductOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;166;-4768,560;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT4;0,0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WorldSpaceCameraPos,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;167;-4320,496;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;168;-4032,416;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.ScreenDepthNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;169;-4720,416;Inherit;False;0;1;0;FLOAT4;0,0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;170;-4480,416;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.CustomExpressionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;172;-4912,640;Inherit;False;return
|
||||
-1 * mul(UNITY_MATRIX_M, transpose(mul(UNITY_MATRIX_I_M, UNITY_MATRIX_I_V)) [2])@;4;Create;0;CamDir;True;False;0;;False;0;1;FLOAT4;0\nNode;AmplifyShaderEditor.FunctionOutput,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;0;-445,-830;Inherit;False;True;-1;Fog
|
||||
Color;0;False;1;0;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.FunctionOutput,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;56;48,-192;Inherit;False;False;-1;Fog
|
||||
Alpha;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;14;0;12;0\nWireConnection;37;0;34;0\nWireConnection;61;0;90;0\nWireConnection;44;0;37;0\nWireConnection;44;1;38;0\nWireConnection;18;0;14;0\nWireConnection;18;1;13;0\nWireConnection;30;0;25;0\nWireConnection;30;1;28;0\nWireConnection;8;0;6;0\nWireConnection;12;0;8;0\nWireConnection;12;1;9;0\nWireConnection;28;0;55;0\nWireConnection;23;0;18;0\nWireConnection;34;0;30;0\nWireConnection;25;0;62;0\nWireConnection;25;1;21;0\nWireConnection;5;0;3;0\nWireConnection;62;0;61;1\nWireConnection;3;0;70;0\nWireConnection;3;1;159;0\nWireConnection;6;0;5;0\nWireConnection;6;1;4;0\nWireConnection;52;0;54;0\nWireConnection;47;0;52;0\nWireConnection;48;0;87;0\nWireConnection;48;1;9;0\nWireConnection;53;0;48;0\nWireConnection;87;0;51;0\nWireConnection;54;0;53;0\nWireConnection;54;1;89;0\nWireConnection;89;0;13;0\nWireConnection;59;0;91;0\nWireConnection;59;1;60;0\nWireConnection;73;1;74;0\nWireConnection;70;0;91;0\nWireConnection;70;1;73;0\nWireConnection;90;0;59;0\nWireConnection;49;0;93;0\nWireConnection;49;1;88;0\nWireConnection;51;0;49;0\nWireConnection;88;0;50;0\nWireConnection;93;0;92;0\nWireConnection;45;0;44;0\nWireConnection;75;0;104;0\nWireConnection;75;1;45;0\nWireConnection;27;0;23;0\nWireConnection;102;0;101;0\nWireConnection;100;0;125;1\nWireConnection;100;3;102;0\nWireConnection;99;0;121;0\nWireConnection;99;1;100;0\nWireConnection;114;0;121;0\nWireConnection;114;1;99;0\nWireConnection;114;2;122;0\nWireConnection;116;0;121;0\nWireConnection;116;1;123;0\nWireConnection;119;0;116;0\nWireConnection;122;0;119;0\nWireConnection;106;0;109;0\nWireConnection;106;1;110;0\nWireConnection;110;0;124;0\nWireConnection;110;1;112;0\nWireConnection;113;1;98;0\nWireConnection;109;0;168;0\nWireConnection;124;0;111;0\nWireConnection;126;0;106;0\nWireConnection;126;1;113;0\nWireConnection;125;1;126;0\nWireConnection;103;0;114;0\nWireConnection;15;0;11;0\nWireConnection;15;1;10;0\nWireConnection;10;0;139;0\nWireConnection;79;0;157;0\nWireConnection;20;0;15;0\nWireConnection;29;1;26;0\nWireConnection;26;0;79;0\nWireConnection;26;1;20;0\nWireConnection;35;0;33;0\nWireConnection;35;1;29;0\nWireConnection;36;0;24;0\nWireConnection;36;1;32;3\nWireConnection;36;2;40;0\nWireConnection;32;0;157;0\nWireConnection;132;0;157;0\nWireConnection;132;1;83;0\nWireConnection;78;0;136;0\nWireConnection;78;1;135;0\nWireConnection;135;1;132;0\nWireConnection;136;1;36;0\nWireConnection;141;0;26;0\nWireConnection;80;0;26;0\nWireConnection;80;1;81;0\nWireConnection;82;0;80;0\nWireConnection;83;0;32;3\nWireConnection;83;1;82;0\nWireConnection;83;2;77;0\nWireConnection;21;1;144;0\nWireConnection;143;0;16;0\nWireConnection;143;1;146;0\nWireConnection;146;0;145;0\nWireConnection;144;0;143;0\nWireConnection;151;0;152;0\nWireConnection;120;0;151;0\nWireConnection;152;0;168;0\nWireConnection;152;1;60;0\nWireConnection;157;1;15;0\nWireConnection;91;0;161;0\nWireConnection;160;0;158;0\nWireConnection;158;0;1;0\nWireConnection;158;1;2;0\nWireConnection;161;0;160;0\nWireConnection;161;1;162;3\nWireConnection;165;0;164;0\nWireConnection;165;1;166;0\nWireConnection;166;0;164;0\nWireConnection;166;1;172;0\nWireConnection;168;0;170;0\nWireConnection;168;1;167;0\nWireConnection;170;0;169;0\nWireConnection;170;1;165;0\nWireConnection;0;0;78;0\nWireConnection;56;0;75;0\nASEEND*/\n//CHKSM=FE4A87338D76E76AC5CD696CACBB549D9C16EC65"
|
||||
m_functionName:
|
||||
m_description:
|
||||
m_additionalIncludes:
|
||||
m_additionalIncludes: []
|
||||
m_outsideIncludes: []
|
||||
m_additionalPragmas:
|
||||
m_additionalPragmas: []
|
||||
m_outsidePragmas: []
|
||||
m_additionalDirectives:
|
||||
m_validData: 0
|
||||
m_isDirty: 0
|
||||
m_moduleName: ' Additional Directives'
|
||||
m_independentModule: 1
|
||||
m_customEdited: 0
|
||||
m_additionalDirectives: []
|
||||
m_shaderFunctionDirectives: []
|
||||
m_nativeDirectives: []
|
||||
m_nativeDirectivesIndex: -1
|
||||
m_nativeDirectivesFoldout: 0
|
||||
m_directivesSaveItems: []
|
||||
m_nodeCategory: 3
|
||||
m_headerStyle: 0
|
||||
m_headerColor: {r: 1, g: 0.4, b: 0, a: 1}
|
||||
m_customNodeCategory:
|
||||
m_previewPosition: 0
|
||||
m_hidden: 0
|
||||
m_url:
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 649d2917c22fd754aa7be82b00ec0d80
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Fog (Desktop).asset
|
||||
uploadId: 939148
|
||||
+71
@@ -0,0 +1,71 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
|
||||
m_Name: Stylized Fog (Physical Height)
|
||||
m_EditorClassIdentifier:
|
||||
m_functionInfo: "// Made with Amplify Shader Editor v1.9.9.4\n// Available at the
|
||||
Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=19904\nNode;AmplifyShaderEditor.LerpOp,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;108;-1056,-544;Inherit;False;3;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;2;FLOAT;0;False;1;COLOR;0\nNode;AmplifyShaderEditor.SimpleMaxOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;109;-1104,0;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;118;-784,-304;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;119;-640,-304;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ScreenPosInputsNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;120;-1216,-304;Float;False;0;False;0;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.FunctionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;122;-1040,-320;Inherit;False;UnderwaterMask;4;;66;0235d51736c6e194b836edf3abdfc244;0;1;4;FLOAT2;0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WorldPosInputsNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;77;-2464,16;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleDivideOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;78;-2272,160;Inherit;False;2;0;FLOAT;0.1;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;79;-2128,48;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;80;-1872,48;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;81;-1744,48;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;82;-1600,48;Inherit;False;3;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;83;-1984,48;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;84;-2128,256;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;85;-1456,48;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;86;-1872,128;Inherit;False;Global;CZY_FogIntensity;CZY_FogIntensity;8;0;Create;False;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;87;-2320,256;Inherit;False;Global;CZY_FogOffset;CZY_FogOffset;9;0;Create;False;0;0;0;False;0;False;0;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.LengthOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;89;-2896,288;Inherit;False;1;0;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ObjectScaleNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;90;-3104,304;Inherit;False;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;91;-2896,208;Inherit;False;Global;CZY_FogSmoothness;CZY_FogSmoothness;20;0;Create;False;0;0;0;False;0;False;0.1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;92;-2656,208;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;100;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;93;-2512,208;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;10;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;125;-1568,-272;Inherit;False;Height
|
||||
Fog;2;;76;08f69f1a668138e43aa5a0645cc70221;0;1;52;COLOR;0,0,0,0;False;2;COLOR;28;FLOAT;0\nNode;AmplifyShaderEditor.FunctionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;126;-1936,-384;Inherit;False;Stylized
|
||||
Fog (Desktop);0;;77;649d2917c22fd754aa7be82b00ec0d80;0;2;151;FLOAT;0;False;91;FLOAT3;0,0,0;False;2;COLOR;0;FLOAT;56\nNode;AmplifyShaderEditor.FunctionOutput,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;0;-896,-544;Inherit;False;True;-1;Color;0;False;1;0;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.FunctionOutput,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;123;-512,-304;Inherit;False;False;-1;Alpha;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;108;0;126;0\nWireConnection;108;1;125;28\nWireConnection;108;2;125;0\nWireConnection;109;0;125;0\nWireConnection;109;1;126;56\nWireConnection;118;0;122;0\nWireConnection;119;0;118;0\nWireConnection;119;1;109;0\nWireConnection;122;4;120;0\nWireConnection;78;1;93;0\nWireConnection;79;0;77;2\nWireConnection;79;1;78;0\nWireConnection;80;0;83;0\nWireConnection;81;0;80;0\nWireConnection;82;0;81;0\nWireConnection;82;1;86;0\nWireConnection;82;2;126;56\nWireConnection;83;0;79;0\nWireConnection;83;1;84;0\nWireConnection;84;0;87;0\nWireConnection;85;0;82;0\nWireConnection;89;0;90;0\nWireConnection;92;0;91;0\nWireConnection;92;1;89;0\nWireConnection;93;0;92;0\nWireConnection;0;0;108;0\nWireConnection;123;0;119;0\nASEEND*/\n//CHKSM=4D0BBB176D7137E8EA5DD68C50D27A9F725CB4CB"
|
||||
m_functionName:
|
||||
m_description:
|
||||
m_additionalIncludes:
|
||||
m_additionalIncludes: []
|
||||
m_outsideIncludes: []
|
||||
m_additionalPragmas:
|
||||
m_additionalPragmas: []
|
||||
m_outsidePragmas: []
|
||||
m_additionalDirectives:
|
||||
m_validData: 0
|
||||
m_isDirty: 0
|
||||
m_moduleName: ' Additional Directives'
|
||||
m_independentModule: 1
|
||||
m_customEdited: 0
|
||||
m_additionalDirectives: []
|
||||
m_shaderFunctionDirectives: []
|
||||
m_nativeDirectives: []
|
||||
m_nativeDirectivesIndex: -1
|
||||
m_nativeDirectivesFoldout: 0
|
||||
m_directivesSaveItems: []
|
||||
m_nodeCategory: 3
|
||||
m_headerStyle: 0
|
||||
m_headerColor: {r: 1, g: 0.4, b: 0, a: 1}
|
||||
m_customNodeCategory:
|
||||
m_previewPosition: 0
|
||||
m_hidden: 0
|
||||
m_url:
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6863d88adda26194cbbb00d58f08515c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Fog (Physical Height).asset
|
||||
uploadId: 939148
|
||||
+165
@@ -0,0 +1,165 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
|
||||
m_Name: Stylized Fog (Stepped)
|
||||
m_EditorClassIdentifier:
|
||||
m_functionInfo: "// Made with Amplify Shader Editor v1.9.9.4\n// Available at the
|
||||
Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=19904\nNode;AmplifyShaderEditor.CommentaryNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;108;-4959.766,380.4039;Inherit;False;1126.094;396.3031;Reconstruct
|
||||
World Pos from Depth (VR Friendly);9;117;116;115;114;113;112;111;110;109;;0,0,0,1;0;0\nNode;AmplifyShaderEditor.WorldSpaceCameraPos,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;2;-3888,64;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.BreakToComponentsNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;3;-3792,256;Inherit;False;FLOAT3;1;0;FLOAT3;0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.DynamicAppendNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;4;-3616,256;Inherit;False;FLOAT2;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.DynamicAppendNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;5;-3616,128;Inherit;False;FLOAT2;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.DistanceOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;6;-3472,192;Inherit;False;2;0;FLOAT2;0,0;False;1;FLOAT2;0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SqrtOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;7;-3168,80;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;8;-3024,0;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;9;-2896,0;Inherit;False;Distance;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;10;-2208,-992;Inherit;False;9;Distance;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WireNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;11;-1744,-896;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.Compare,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;12;-1904,-864;Inherit;False;2;4;0;FLOAT;0;False;1;FLOAT;0;False;2;COLOR;0,0,0,0;False;3;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.Compare,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;13;-1648,-864;Inherit;False;2;4;0;FLOAT;0;False;1;FLOAT;0;False;2;COLOR;0,0,0,0;False;3;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.WireNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;14;-1424,-880;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WireNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;15;-1216,-896;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.Compare,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;16;-1344,-864;Inherit;False;2;4;0;FLOAT;0;False;1;FLOAT;0;False;2;COLOR;0,0,0,0;False;3;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.WireNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;17;-1312,-480;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WireNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;18;-1920,-480;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WireNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;19;-1408,-464;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WireNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;20;-1520,-448;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WireNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;21;-1264,-416;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.DynamicAppendNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;22;-1008,-608;Inherit;False;FLOAT4;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.Compare,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;23;-1104,-864;Inherit;False;2;4;0;FLOAT;0;False;1;FLOAT;0;False;2;COLOR;0,0,0,0;False;3;COLOR;0,0,0,0;False;1;COLOR;0\nNode;AmplifyShaderEditor.WireNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;24;-960,-368;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;25;-816,-512;Inherit;False;Simple
|
||||
Alpha Gradient;-1;;6;dcdf8d3119642fc418259a3fbefbf0a9;0;7;115;FLOAT4;0,0,0,0;False;117;FLOAT;0;False;118;FLOAT;0;False;119;FLOAT;0;False;120;FLOAT;0;False;121;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.BreakToComponentsNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;26;-720,-848;Inherit;False;COLOR;1;0;COLOR;0,0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.DynamicAppendNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;27;-512,-848;Inherit;False;FLOAT4;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;28;-384,-848;Inherit;False;FogColors;-1;True;1;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;29;-2400,368;Inherit;False;9;Distance;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.BreakToComponentsNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;30;-2192,160;Inherit;False;FLOAT4;1;0;FLOAT4;0,0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;31;-2224,368;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;32;-2048,320;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;33;-1920,240;Inherit;False;2;2;0;FLOAT;1.5;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RGBToHSVNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;34;-2224,-176;Inherit;False;1;0;FLOAT3;0,0,0;False;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.RGBToHSVNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;35;-2240,-400;Inherit;False;1;0;FLOAT3;0,0,0;False;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;36;-2032,64;Inherit;False;67;LightMask;1;0;OBJECT;;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;37;-1808,128;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;38;-2000,-224;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;39;-1648,96;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.HSVToRGBNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;40;-1856,-304;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.LerpOp,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;41;-1552,-128;Inherit;False;3;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0,0,0,0;False;2;FLOAT;0;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.ScreenColorNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;42;-1344,-224;Inherit;False;Global;_GrabScreen0;Grab
|
||||
Screen 0;5;0;Create;True;0;0;0;False;0;False;Object;-1;False;False;False;False;2;0;FLOAT2;0,0;False;1;FLOAT;0;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.LerpOp,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;43;-1104,-48;Inherit;True;3;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0,0,0,0;False;2;FLOAT;1;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.ColorNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;44;-1344,-640;Inherit;False;Global;CZY_FogColor5;CZY_FogColor5;4;1;[HDR];Create;False;0;0;0;False;0;False;0.164721,0,1,1;0.4233887,0.7328694,0.9252269,1;True;True;0;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.ColorNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;45;-1648,-640;Inherit;False;Global;CZY_FogColor4;CZY_FogColor4;3;1;[HDR];Create;False;0;0;0;False;0;False;0,0.8501792,1,1;0.01262436,0.285768,0.547625,0.7568628;True;True;0;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.ColorNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;46;-1904,-640;Inherit;False;Global;CZY_FogColor3;CZY_FogColor3;2;1;[HDR];Create;False;0;0;0;False;0;False;1,0,0.7469492,1;0.07450981,0.3098039,0.5019608,0.5019608;True;True;0;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.ColorNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;47;-2208,-656;Inherit;False;Global;CZY_FogColor1;CZY_FogColor1;0;1;[HDR];Create;False;0;0;0;False;0;False;1,0,0.8999224,1;0,0,0,0.007843138;True;True;0;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.ColorNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;48;-2208,-832;Inherit;False;Global;CZY_FogColor2;CZY_FogColor2;1;1;[HDR];Create;False;0;0;0;False;0;False;1,0,0,1;0.03111148,0.2429725,0.3871777,0.1372549;True;True;0;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;49;-2208,-912;Inherit;False;Global;CZY_FogColorStart1;CZY_FogColorStart1;5;0;Create;False;0;0;0;False;0;False;1;5;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;50;-1904,-720;Inherit;False;Global;CZY_FogColorStart2;CZY_FogColorStart2;6;0;Create;False;0;0;0;False;0;False;2;12;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;51;-1648,-720;Inherit;False;Global;CZY_FogColorStart3;CZY_FogColorStart3;7;0;Create;False;0;0;0;False;0;False;3;25.8;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;52;-1344,-720;Inherit;False;Global;CZY_FogColorStart4;CZY_FogColorStart4;8;0;Create;False;0;0;0;False;0;False;4;50;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.ColorNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;53;-2592,-480;Inherit;False;Global;CZY_LightColor;CZY_LightColor;15;1;[HDR];Create;False;0;0;0;False;0;False;0,0,0,0;1.083397,1.392001,1.382235,1;True;True;0;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;54;-3344,0;Inherit;False;Global;CZY_FogDepthMultiplier;CZY_FogDepthMultiplier;12;0;Create;False;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.DynamicAppendNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;55;-2880,1968;Inherit;False;FLOAT3;4;0;FLOAT;1;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.WorldPosInputsNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;56;-2944,1744;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;57;-2624,1888;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.WorldSpaceCameraPos,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;58;-2736,2048;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleSubtractOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;59;-2384,1968;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.NormalizeNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;60;-2192,1968;Inherit;False;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DotProductOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;61;-1872,1968;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ScaleAndOffsetNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;62;-1664,1952;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0.5;False;2;FLOAT;0.5;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;63;-1360,1968;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;64;-1168,1968;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.PowerNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;65;-1008,1968;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;66;-864,1968;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;67;-704,1968;Half;False;LightMask;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.PowerNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;68;-1024,2240;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;69;-864,2240;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;70;-1168,2240;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;71;-1344,2240;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;72;-720,2240;Half;False;MoonMask;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.DotProductOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;73;-1872,2304;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ScaleAndOffsetNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;74;-1680,2256;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0.5;False;2;FLOAT;0.5;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;75;-3168,1968;Inherit;False;Global;CZY_FlareSquish;CZY_FlareSquish;11;0;Create;False;0;0;0;False;0;False;1;0;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.Vector3Node,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;76;-2208,2080;Inherit;False;Global;CZy_SunDirection;CZy_SunDirection;9;1;[HideInInspector];Create;False;0;0;0;False;0;False;0,0,0;0,0,0;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.Vector3Node,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;77;-2192,2256;Inherit;False;Global;CZY_MoonDirection;CZY_MoonDirection;10;1;[HideInInspector];Create;False;0;0;0;False;0;False;0,0,0;-0.5435403,-0.8350542,0.08513907;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;78;-1584,2128;Half;False;Global;CZY_LightIntensity;CZY_LightIntensity;14;0;Create;False;0;0;0;False;0;False;0;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;79;-1248,2112;Half;False;Global;CZY_LightFalloff;CZY_LightFalloff;13;0;Create;False;0;0;0;False;0;False;1;86.64056;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;80;-1680,592;Inherit;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;81;-1472,592;Inherit;True;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;82;-2112,592;Inherit;True;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;83;-2288,752;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;84;-1856,592;Inherit;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;85;-2640,528;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0.1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;86;-3136,512;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;87;-2992,512;Inherit;False;direction;-1;True;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SaturateNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;88;-1184,592;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleDivideOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;89;-2496,656;Inherit;False;2;0;FLOAT;1;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;90;-2800,656;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;100;False;1;FLOAT;0\nNode;AmplifyShaderEditor.LengthOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;91;-3040,736;Inherit;False;1;0;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ObjectScaleNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;92;-3248,752;Inherit;False;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;93;-2656,656;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;10;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;94;-2368,592;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.BreakToComponentsNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;95;-2800,512;Inherit;False;FLOAT3;1;0;FLOAT3;0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.WorldPosInputsNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;96;-3440,416;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.WorldSpaceCameraPos,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;97;-3440,560;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;98;-3040,656;Inherit;False;Global;CZY_FogSmoothness;CZY_FogSmoothness;20;0;Create;False;0;0;0;False;0;False;0.1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;99;-1680,880;Inherit;False;Global;CZY_FogIntensity;CZY_FogIntensity;21;0;Create;False;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;100;-2528,800;Inherit;False;Global;CZY_FogOffset;CZY_FogOffset;22;0;Create;False;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;101;-2592,0;Inherit;False;28;FogColors;1;0;OBJECT;;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.FunctionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;102;-928,336;Inherit;False;UnderwaterMask;0;;58;0235d51736c6e194b836edf3abdfc244;0;1;4;FLOAT2;0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;103;-496,336;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;104;-656,336;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ScreenPosInputsNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;105;-1120,336;Float;False;0;False;0;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;106;-992,544;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ViewDirInputsCoordNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;109;-4911.766,508.4039;Inherit;False;World;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleDivideOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;110;-4559.766,508.4039;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DotProductOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;111;-4703.766,572.4039;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT4;0,0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WorldSpaceCameraPos,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;112;-4255.766,508.4039;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleAddOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;113;-3967.766,428.4039;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.ScreenDepthNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;114;-4655.766,428.4039;Inherit;False;0;1;0;FLOAT4;0,0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;115;-4415.766,428.4039;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.StickyNoteNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;116;-4575.766,620.4039;Inherit;False;217.1864;102.7422;User
|
||||
Contribution;;0.02830189,0.02830189,0.02830189,1;Made By discord Eti;0;0\nNode;AmplifyShaderEditor.CustomExpressionNode,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;117;-4847.766,652.4039;Inherit;False;return
|
||||
-1 * mul(UNITY_MATRIX_M, transpose(mul(UNITY_MATRIX_I_M, UNITY_MATRIX_I_V)) [2])@;4;Create;0;CamDir;True;False;0;;False;0;1;FLOAT4;0\nNode;AmplifyShaderEditor.FunctionOutput,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;107;-352,336;Inherit;False;False;-1;Alpha;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput,
|
||||
AmplifyShaderEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null;0;-816,-48;Inherit;False;True;-1;Color;0;False;1;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0\nWireConnection;3;0;113;0\nWireConnection;4;0;3;0\nWireConnection;4;1;3;2\nWireConnection;5;0;2;1\nWireConnection;5;1;2;3\nWireConnection;6;0;5;0\nWireConnection;6;1;4;0\nWireConnection;7;0;6;0\nWireConnection;8;0;54;0\nWireConnection;8;1;7;0\nWireConnection;9;0;8;0\nWireConnection;11;0;10;0\nWireConnection;12;0;10;0\nWireConnection;12;1;49;0\nWireConnection;12;2;48;0\nWireConnection;12;3;47;0\nWireConnection;13;0;11;0\nWireConnection;13;1;50;0\nWireConnection;13;2;46;0\nWireConnection;13;3;12;0\nWireConnection;14;0;10;0\nWireConnection;15;0;10;0\nWireConnection;16;0;14;0\nWireConnection;16;1;51;0\nWireConnection;16;2;45;0\nWireConnection;16;3;13;0\nWireConnection;17;0;47;4\nWireConnection;18;0;10;0\nWireConnection;19;0;48;4\nWireConnection;20;0;46;4\nWireConnection;21;0;45;4\nWireConnection;22;0;49;0\nWireConnection;22;1;50;0\nWireConnection;22;2;51;0\nWireConnection;22;3;52;0\nWireConnection;23;0;15;0\nWireConnection;23;1;52;0\nWireConnection;23;2;44;0\nWireConnection;23;3;16;0\nWireConnection;24;0;44;4\nWireConnection;25;115;22;0\nWireConnection;25;117;17;0\nWireConnection;25;118;19;0\nWireConnection;25;119;20;0\nWireConnection;25;120;21;0\nWireConnection;25;121;24;0\nWireConnection;25;1;18;0\nWireConnection;26;0;23;0\nWireConnection;27;0;26;0\nWireConnection;27;1;26;1\nWireConnection;27;2;26;2\nWireConnection;27;3;25;0\nWireConnection;28;0;27;0\nWireConnection;30;0;101;0\nWireConnection;31;0;29;0\nWireConnection;32;0;30;3\nWireConnection;32;1;31;0\nWireConnection;33;1;32;0\nWireConnection;34;0;101;0\nWireConnection;35;0;53;0\nWireConnection;37;0;36;0\nWireConnection;37;1;33;0\nWireConnection;38;0;35;3\nWireConnection;38;1;34;3\nWireConnection;39;0;37;0\nWireConnection;40;1;35;2\nWireConnection;40;2;38;0\nWireConnection;41;0;101;0\nWireConnection;41;1;40;0\nWireConnection;41;2;39;0\nWireConnection;43;0;42;0\nWireConnection;43;1;41;0\nWireConnection;43;2;32;0\nWireConnection;55;1;75;0\nWireConnection;57;0;56;0\nWireConnection;57;1;55;0\nWireConnection;59;0;57;0\nWireConnection;59;1;58;0\nWireConnection;60;0;59;0\nWireConnection;61;0;60;0\nWireConnection;61;1;76;0\nWireConnection;62;0;61;0\nWireConnection;63;0;62;0\nWireConnection;63;1;78;0\nWireConnection;64;0;63;0\nWireConnection;65;0;64;0\nWireConnection;65;1;79;0\nWireConnection;66;0;65;0\nWireConnection;67;0;66;0\nWireConnection;68;0;70;0\nWireConnection;68;1;79;0\nWireConnection;69;0;68;0\nWireConnection;70;0;71;0\nWireConnection;71;0;74;0\nWireConnection;71;1;78;0\nWireConnection;72;0;69;0\nWireConnection;73;0;60;0\nWireConnection;73;1;77;0\nWireConnection;74;0;73;0\nWireConnection;80;0;84;0\nWireConnection;81;0;80;0\nWireConnection;81;1;99;0\nWireConnection;82;0;94;0\nWireConnection;82;1;83;0\nWireConnection;83;0;100;0\nWireConnection;84;0;82;0\nWireConnection;85;0;95;1\nWireConnection;86;0;96;0\nWireConnection;86;1;97;0\nWireConnection;87;0;86;0\nWireConnection;88;0;81;0\nWireConnection;89;1;93;0\nWireConnection;90;0;98;0\nWireConnection;90;1;91;0\nWireConnection;91;0;92;0\nWireConnection;93;0;90;0\nWireConnection;94;0;85;0\nWireConnection;94;1;89;0\nWireConnection;95;0;87;0\nWireConnection;102;4;105;0\nWireConnection;103;0;104;0\nWireConnection;103;1;106;0\nWireConnection;104;0;102;0\nWireConnection;106;0;30;3\nWireConnection;106;1;88;0\nWireConnection;110;0;109;0\nWireConnection;110;1;111;0\nWireConnection;111;0;109;0\nWireConnection;111;1;117;0\nWireConnection;113;0;115;0\nWireConnection;113;1;112;0\nWireConnection;115;0;114;0\nWireConnection;115;1;110;0\nWireConnection;107;0;103;0\nWireConnection;0;0;43;0\nASEEND*/\n//CHKSM=C168590FB02239E4376B3B03E1030E7D17490C81"
|
||||
m_functionName:
|
||||
m_description:
|
||||
m_additionalIncludes:
|
||||
m_additionalIncludes: []
|
||||
m_outsideIncludes: []
|
||||
m_additionalPragmas:
|
||||
m_additionalPragmas: []
|
||||
m_outsidePragmas: []
|
||||
m_additionalDirectives:
|
||||
m_validData: 0
|
||||
m_isDirty: 0
|
||||
m_moduleName: ' Additional Directives'
|
||||
m_independentModule: 1
|
||||
m_customEdited: 0
|
||||
m_additionalDirectives: []
|
||||
m_shaderFunctionDirectives: []
|
||||
m_nativeDirectives: []
|
||||
m_nativeDirectivesIndex: -1
|
||||
m_nativeDirectivesFoldout: 0
|
||||
m_directivesSaveItems: []
|
||||
m_nodeCategory: 3
|
||||
m_headerStyle: 0
|
||||
m_headerColor: {r: 1, g: 0.4, b: 0, a: 1}
|
||||
m_customNodeCategory:
|
||||
m_previewPosition: 0
|
||||
m_hidden: 0
|
||||
m_url:
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f6a63b6a876e87b46a29d85f0581f5f2
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Fog (Stepped).asset
|
||||
uploadId: 939148
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
|
||||
m_Name: Stylized Moon
|
||||
m_EditorClassIdentifier:
|
||||
m_functionInfo: "// Made with Amplify Shader Editor v1.9.8.1\n// Available at the
|
||||
Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=19801\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;9;-164.9763,-127.9286;Inherit;False;3;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.Vector3Node;1;-1044.976,80.07141;Inherit;False;Global;CZY_SunDirection;CZY_SunDirection;1;0;Create;True;0;0;0;False;0;False;0,1,0;0.4601295,-0.8471764,-0.2656559;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.DotProductOpNode;2;-772.9763,0.07141113;Inherit;True;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode;3;-276.9763,16.07141;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ScaleAndOffsetNode;4;-484.9763,16.07141;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;1;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;5;-708.9763,224.0714;Inherit;False;Property;_AlphaScale;Alpha
|
||||
Scale;0;0;Create;True;0;0;0;False;0;False;1;0;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;6;-708.9763,304.0714;Inherit;False;Property;_AlphaOffset;Alpha
|
||||
Offset;1;0;Create;True;0;0;0;False;0;False;0;0;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.LengthOpNode;10;-356.9763,-95.92859;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ColorNode;12;-432,-384;Inherit;False;Global;CZY_MoonColor;CZY_MoonColor;0;0;Create;True;0;0;0;False;0;False;1,1,1,1;1.235268,1.34286,2.317495,1;True;True;0;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.SamplerNode;11;-692.9763,-207.9286;Inherit;True;Property;_MainTexture;Main
|
||||
Texture;3;0;Create;True;0;0;0;False;0;False;-1;None;None;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;6;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.WorldNormalVector;7;-1040,-64;Inherit;False;True;1;0;FLOAT3;0,0,1;False;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SamplerNode;8;-1392,-96;Inherit;True;Property;_Normals;Normals;2;0;Create;True;0;0;0;False;0;False;-1;None;None;True;0;False;bump;Auto;True;Object;-1;Auto;Texture2D;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;6;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT3;5\nNode;AmplifyShaderEditor.FunctionOutput;13;0,-320;Inherit;False;False;-1;Color;0;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionOutput;0;0,-144;Inherit;False;True;-1;Alpha;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;9;0;12;4\nWireConnection;9;1;10;0\nWireConnection;9;2;3;0\nWireConnection;2;0;7;0\nWireConnection;2;1;1;0\nWireConnection;3;0;4;0\nWireConnection;4;0;2;0\nWireConnection;4;1;5;0\nWireConnection;4;2;6;0\nWireConnection;10;0;11;4\nWireConnection;7;0;8;0\nWireConnection;13;0;12;5\nWireConnection;0;0;9;0\nASEEND*/\n//CHKSM=75560F039BAACF48982426B946F08F12D96DB4F7"
|
||||
m_functionName:
|
||||
m_description:
|
||||
m_additionalIncludes:
|
||||
m_additionalIncludes: []
|
||||
m_outsideIncludes: []
|
||||
m_additionalPragmas:
|
||||
m_additionalPragmas: []
|
||||
m_outsidePragmas: []
|
||||
m_additionalDirectives:
|
||||
m_validData: 0
|
||||
m_isDirty: 0
|
||||
m_moduleName: ' Additional Directives'
|
||||
m_independentModule: 1
|
||||
m_customEdited: 0
|
||||
m_additionalDirectives: []
|
||||
m_shaderFunctionDirectives: []
|
||||
m_nativeDirectives: []
|
||||
m_nativeDirectivesIndex: -1
|
||||
m_nativeDirectivesFoldout: 0
|
||||
m_directivesSaveItems: []
|
||||
m_nodeCategory: 3
|
||||
m_headerStyle: 0
|
||||
m_headerColor: {r: 1, g: 0.4, b: 0, a: 1}
|
||||
m_customNodeCategory:
|
||||
m_previewPosition: 0
|
||||
m_hidden: 0
|
||||
m_url:
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 578d2a4bc42aa0c44b866ecf46cd5e8f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Moon.asset
|
||||
uploadId: 939148
|
||||
+315
File diff suppressed because one or more lines are too long
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6fc9715951ffc7d4dae1a16a0961dc28
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Sky (Desktop).asset
|
||||
uploadId: 939148
|
||||
+61
File diff suppressed because one or more lines are too long
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cfad0bf73294b544083ad1eda3a1d938
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Sky (Legacy).asset
|
||||
uploadId: 939148
|
||||
+51
File diff suppressed because one or more lines are too long
+16
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 688f603026dc18c468fc058bac44ec60
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 271742
|
||||
packageName: 'COZY: Stylized Weather 3'
|
||||
packageVersion: 3.6.20
|
||||
assetPath: Packages/com.distantlands.cozy.core/Runtime/Shaders/Amplify Functions/Full
|
||||
Shader Functions/Stylized Sky (Mobile).asset
|
||||
uploadId: 939148
|
||||
Reference in New Issue
Block a user