(Feat) Add Remmaping

This commit is contained in:
2026-06-26 16:23:20 +02:00
parent 931bc9c9e2
commit 7bd2aa3120
249 changed files with 23712 additions and 6898 deletions
@@ -1,68 +1,59 @@
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Ashwild.Settings
{
/// <summary>
/// Binds the audio volume widgets (master, music, SFX) to the <see cref="SettingsManager"/>,
/// configuring each slider from the authored <see cref="SettingsDefinition"/>.
/// </summary>
public class AudioSettingsSubPanel : SettingsSubPanel
{
[Header("Master")]
[SerializeField] private Slider masterSlider;
[SerializeField] private TMP_Text masterLabel;
#region Serialized Fields
[Header("Music")]
[SerializeField] private Slider musicSlider;
[SerializeField] private TMP_Text musicLabel;
[Header("Widgets")]
[SerializeField] private SettingSliderWidget masterSlider;
[SerializeField] private SettingSliderWidget musicSlider;
[SerializeField] private SettingSliderWidget sfxSlider;
[Header("SFX")]
[SerializeField] private Slider sfxSlider;
[SerializeField] private TMP_Text sfxLabel;
#endregion
private bool wiring;
#region Unity Lifecycle
/// <summary>
/// Initializes each volume slider from the definition with its apply action.
/// </summary>
private void Awake()
{
masterSlider.onValueChanged.AddListener(OnMasterChanged);
musicSlider.onValueChanged.AddListener(OnMusicChanged);
sfxSlider.onValueChanged.AddListener(OnSfxChanged);
SettingsManager s = SettingsManager.Instance;
if (s == null || s.Definition == null)
{
Debug.LogError($"[AudioSettingsSubPanel] SettingsManager/Definition unavailable on '{name}'.", this);
return;
}
SettingsDefinition def = s.Definition;
masterSlider.Init(def.MasterVolume.Min, def.MasterVolume.Max, def.MasterVolume.LabelScale, def.MasterVolume.LabelFormat, v => s.SetMasterVolume(v));
musicSlider.Init(def.MusicVolume.Min, def.MusicVolume.Max, def.MusicVolume.LabelScale, def.MusicVolume.LabelFormat, v => s.SetMusicVolume(v));
sfxSlider.Init(def.SfxVolume.Min, def.SfxVolume.Max, def.SfxVolume.LabelScale, def.SfxVolume.LabelFormat, v => s.SetSfxVolume(v));
}
#endregion
#region Public API
/// <summary>
/// Pushes the manager's current volumes into the sliders.
/// </summary>
public override void Refresh()
{
SettingsManager s = SettingsManager.Instance;
if (s == null) return;
wiring = true;
masterSlider.SetValueWithoutNotify(s.MasterVolume);
musicSlider.SetValueWithoutNotify(s.MusicVolume);
sfxSlider.SetValueWithoutNotify(s.SfxVolume);
UpdateLabel(masterLabel, s.MasterVolume);
UpdateLabel(musicLabel, s.MusicVolume);
UpdateLabel(sfxLabel, s.SfxVolume);
wiring = false;
masterSlider.SetValue(s.MasterVolume);
musicSlider.SetValue(s.MusicVolume);
sfxSlider.SetValue(s.SfxVolume);
}
private void OnMasterChanged(float v)
{
UpdateLabel(masterLabel, v);
if (!wiring) SettingsManager.Instance.SetMasterVolume(v);
}
private void OnMusicChanged(float v)
{
UpdateLabel(musicLabel, v);
if (!wiring) SettingsManager.Instance.SetMusicVolume(v);
}
private void OnSfxChanged(float v)
{
UpdateLabel(sfxLabel, v);
if (!wiring) SettingsManager.Instance.SetSfxVolume(v);
}
private static void UpdateLabel(TMP_Text label, float value01)
{
if (label != null) label.text = $"{Mathf.RoundToInt(value01 * 100f)}%";
}
#endregion
}
}