diff --git a/Assets/GAME/3D/Armor.meta b/Assets/GAME/3D/Armor.meta new file mode 100644 index 00000000..1a727077 --- /dev/null +++ b/Assets/GAME/3D/Armor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fce90fdabade1b34894eb66df8ce8482 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/3D/Armor/Steel_Armor_F.fbx b/Assets/GAME/3D/Armor/Steel_Armor_F.fbx new file mode 100644 index 00000000..b8dcdd2c Binary files /dev/null and b/Assets/GAME/3D/Armor/Steel_Armor_F.fbx differ diff --git a/Assets/GAME/3D/Armor/Steel_Armor_F.fbx.meta b/Assets/GAME/3D/Armor/Steel_Armor_F.fbx.meta new file mode 100644 index 00000000..463305a9 --- /dev/null +++ b/Assets/GAME/3D/Armor/Steel_Armor_F.fbx.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: 56c4183b8d6ddfc48be3b1aee7fd35ee +ModelImporter: + serializedVersion: 24200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + generateMeshLods: 0 + meshLodGenerationFlags: 0 + maximumMeshLod: -1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/3D/Armor/Steel_Armor_M.fbx b/Assets/GAME/3D/Armor/Steel_Armor_M.fbx new file mode 100644 index 00000000..914c21df Binary files /dev/null and b/Assets/GAME/3D/Armor/Steel_Armor_M.fbx differ diff --git a/Assets/GAME/3D/Armor/Steel_Armor_M.fbx.meta b/Assets/GAME/3D/Armor/Steel_Armor_M.fbx.meta new file mode 100644 index 00000000..97cd0142 --- /dev/null +++ b/Assets/GAME/3D/Armor/Steel_Armor_M.fbx.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: 8af8cd05b0dfb204a9de9d7f1b772ac9 +ModelImporter: + serializedVersion: 24200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + generateMeshLods: 0 + meshLodGenerationFlags: 0 + maximumMeshLod: -1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/3D/Tools.meta b/Assets/GAME/3D/Tools.meta new file mode 100644 index 00000000..0b88dbe1 --- /dev/null +++ b/Assets/GAME/3D/Tools.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 27a4ab445ba0b744abc49f0d278af3df +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/3D/Tools/Steel_Axe.fbx b/Assets/GAME/3D/Tools/Steel_Axe.fbx new file mode 100644 index 00000000..d50d5da2 Binary files /dev/null and b/Assets/GAME/3D/Tools/Steel_Axe.fbx differ diff --git a/Assets/GAME/3D/Tools/Steel_Axe.fbx.meta b/Assets/GAME/3D/Tools/Steel_Axe.fbx.meta new file mode 100644 index 00000000..fb4e9ac4 --- /dev/null +++ b/Assets/GAME/3D/Tools/Steel_Axe.fbx.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: 20b0d3b36d0b12d44909e05ff3caecf6 +ModelImporter: + serializedVersion: 24200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + generateMeshLods: 0 + meshLodGenerationFlags: 0 + maximumMeshLod: -1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/3D/Tools/Steel_Pickaxe.fbx b/Assets/GAME/3D/Tools/Steel_Pickaxe.fbx new file mode 100644 index 00000000..83136e5d Binary files /dev/null and b/Assets/GAME/3D/Tools/Steel_Pickaxe.fbx differ diff --git a/Assets/GAME/3D/Tools/Steel_Pickaxe.fbx.meta b/Assets/GAME/3D/Tools/Steel_Pickaxe.fbx.meta new file mode 100644 index 00000000..2ddf2741 --- /dev/null +++ b/Assets/GAME/3D/Tools/Steel_Pickaxe.fbx.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: 5468e2f06a3165c418ab47cfd56a12cd +ModelImporter: + serializedVersion: 24200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + generateMeshLods: 0 + meshLodGenerationFlags: 0 + maximumMeshLod: -1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/3D/Tools/Steel_Sword.fbx b/Assets/GAME/3D/Tools/Steel_Sword.fbx new file mode 100644 index 00000000..bde646dc Binary files /dev/null and b/Assets/GAME/3D/Tools/Steel_Sword.fbx differ diff --git a/Assets/GAME/3D/Tools/Steel_Sword.fbx.meta b/Assets/GAME/3D/Tools/Steel_Sword.fbx.meta new file mode 100644 index 00000000..4e4fd9ac --- /dev/null +++ b/Assets/GAME/3D/Tools/Steel_Sword.fbx.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: 6d304b7cb8f25bb43acc1146b6cfb4ff +ModelImporter: + serializedVersion: 24200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + generateMeshLods: 0 + meshLodGenerationFlags: 0 + maximumMeshLod: -1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Materials/Mat_Armor.meta b/Assets/GAME/Materials/Mat_Armor.meta new file mode 100644 index 00000000..212b570f --- /dev/null +++ b/Assets/GAME/Materials/Mat_Armor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 215448697b5b2f541ad35f46607399bf +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Materials/Mat_Armor/Steel_Armor.meta b/Assets/GAME/Materials/Mat_Armor/Steel_Armor.meta new file mode 100644 index 00000000..4509e8c8 --- /dev/null +++ b/Assets/GAME/Materials/Mat_Armor/Steel_Armor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ff1367e33eb821d439d0407ae392ecca +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Lower_mat.mat b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Lower_mat.mat new file mode 100644 index 00000000..254da4dd --- /dev/null +++ b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Lower_mat.mat @@ -0,0 +1,140 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Steel_Armor_Lower_mat + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _OCCLUSIONMAP + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: ad56e1b2d81f835458e624b409ff0aaf, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 620214ddee29c2e4e8ab2e164878e163, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: ad56e1b2d81f835458e624b409ff0aaf, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 89dee8723c1f5364b9bfdfcfce8c0ae3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: 9ee20d26ddafa1b4e80b781d769529f0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.9 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &2436838353226506371 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 diff --git a/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Lower_mat.mat.meta b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Lower_mat.mat.meta new file mode 100644 index 00000000..e405fd2a --- /dev/null +++ b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Lower_mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 28ca86de2faf3fb4d8f0bb4be3cc3262 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Upper_mat.mat b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Upper_mat.mat new file mode 100644 index 00000000..5d04f5c2 --- /dev/null +++ b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Upper_mat.mat @@ -0,0 +1,140 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Steel_Armor_Upper_mat + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _OCCLUSIONMAP + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 11fd3db72f2ddf3498eb8c1f5d7f825b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: ac832ce92b4b29f4ab274bb3f2a49c32, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 11fd3db72f2ddf3498eb8c1f5d7f825b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 58b324847ba808c488eb9af7a701cd4e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: 5642ff19487024f408706db578d029e7, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.9 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &7631672847367198939 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 diff --git a/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Upper_mat.mat.meta b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Upper_mat.mat.meta new file mode 100644 index 00000000..bac0e8ab --- /dev/null +++ b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_Upper_mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7fcad20b0a37f7a4d8b0770b6bc6f559 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_fur_mat.mat b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_fur_mat.mat new file mode 100644 index 00000000..fa4d3b3b --- /dev/null +++ b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_fur_mat.mat @@ -0,0 +1,140 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6782591003303002605 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Steel_Armor_fur_mat + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _OCCLUSIONMAP + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 81cda045dcc805449881295666518ceb, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: c6af5bb9570cb1c428103b91061cc4ec, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 81cda045dcc805449881295666518ceb, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: ba348acfb66603149bf388295d4f278d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: 579746fdfc411404db6f202ab709813c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 0.914 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.9 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_fur_mat.mat.meta b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_fur_mat.mat.meta new file mode 100644 index 00000000..e32f8c5a --- /dev/null +++ b/Assets/GAME/Materials/Mat_Armor/Steel_Armor/Steel_Armor_fur_mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5008310fb680e65439e76d35e96869c1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Materials/Mat_Tools.meta b/Assets/GAME/Materials/Mat_Tools.meta new file mode 100644 index 00000000..aef8ade6 --- /dev/null +++ b/Assets/GAME/Materials/Mat_Tools.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c70ed5e59110f4046ad29df9a1e00431 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Materials/Mat_Tools/Steel_Axe_mat.mat b/Assets/GAME/Materials/Mat_Tools/Steel_Axe_mat.mat new file mode 100644 index 00000000..857dbb59 --- /dev/null +++ b/Assets/GAME/Materials/Mat_Tools/Steel_Axe_mat.mat @@ -0,0 +1,140 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5731397050332665642 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Steel_Axe_mat + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _OCCLUSIONMAP + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: ba4b41cc7a358b5439d48475ff9a245d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5b2f416691fdc8d4aacd6836d386a8be, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: ba4b41cc7a358b5439d48475ff9a245d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 1b246be3f2f6f41489b23a23c42cb54c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: 9ceeef822e16190419ae1d8bdabd8fff, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/GAME/Materials/Mat_Tools/Steel_Axe_mat.mat.meta b/Assets/GAME/Materials/Mat_Tools/Steel_Axe_mat.mat.meta new file mode 100644 index 00000000..413b4c7d --- /dev/null +++ b/Assets/GAME/Materials/Mat_Tools/Steel_Axe_mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fd573d3628ab799478a1ca861c6cc607 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Materials/Mat_Tools/Steel_Pickaxe_Mat.mat b/Assets/GAME/Materials/Mat_Tools/Steel_Pickaxe_Mat.mat new file mode 100644 index 00000000..bd94f0ab --- /dev/null +++ b/Assets/GAME/Materials/Mat_Tools/Steel_Pickaxe_Mat.mat @@ -0,0 +1,140 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6511757935956882939 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Steel_Pickaxe_Mat + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _OCCLUSIONMAP + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d2e00412c0ad0ee45b3d609d5ba4aee6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 4818a58e5fbf4424fae5ece9acbf51e7, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: d2e00412c0ad0ee45b3d609d5ba4aee6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: b7edfdbb4d50969498fff32fe3f65034, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: e2163b12a46bd194198df22feb869cc1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/GAME/Materials/Mat_Tools/Steel_Pickaxe_Mat.mat.meta b/Assets/GAME/Materials/Mat_Tools/Steel_Pickaxe_Mat.mat.meta new file mode 100644 index 00000000..449b1fb0 --- /dev/null +++ b/Assets/GAME/Materials/Mat_Tools/Steel_Pickaxe_Mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ffef6d39dd15a0949a5bef274e077464 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Materials/Mat_Tools/Steel_Sword_mat.mat b/Assets/GAME/Materials/Mat_Tools/Steel_Sword_mat.mat new file mode 100644 index 00000000..1e4534fa --- /dev/null +++ b/Assets/GAME/Materials/Mat_Tools/Steel_Sword_mat.mat @@ -0,0 +1,140 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8788643799257084995 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Steel_Sword_mat + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _OCCLUSIONMAP + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4d7ede67f880bda4ab1f4850d3fc3460, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b976724fcc2a842488d41c9bc39055a4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4d7ede67f880bda4ab1f4850d3fc3460, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: f4e937f7ef06aff46832788bc1e9870b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: fda6044d0811ae046bb422359c88ada4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/GAME/Materials/Mat_Tools/Steel_Sword_mat.mat.meta b/Assets/GAME/Materials/Mat_Tools/Steel_Sword_mat.mat.meta new file mode 100644 index 00000000..628fccea --- /dev/null +++ b/Assets/GAME/Materials/Mat_Tools/Steel_Sword_mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a8c1df6075a24d143916c7d9bec236b1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Prefabs/Armor.meta b/Assets/GAME/Prefabs/Armor.meta new file mode 100644 index 00000000..05c52ff5 --- /dev/null +++ b/Assets/GAME/Prefabs/Armor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a6d588c7873d8c446bdaf2c213ce2f73 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Prefabs/Armor/Steel_Armor_F.prefab b/Assets/GAME/Prefabs/Armor/Steel_Armor_F.prefab new file mode 100644 index 00000000..29a1dc98 --- /dev/null +++ b/Assets/GAME/Prefabs/Armor/Steel_Armor_F.prefab @@ -0,0 +1,155 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &6849654068716804908 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8541632570959179300, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: -4681035367387586208, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: -3438327667381881602, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: -3276717803515341588, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: -3146387491468859101, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: -3137747426211622507, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: -2921989251537282376, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: -1312409877826664152, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: -1233412527022624074, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: -593318136585063383, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: -277761286394217277, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 115973748106285369, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 194526997127685169, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 820251310985913422, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 919132149155446097, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: m_Name + value: Steel_Armor_F + objectReference: {fileID: 0} + - target: {fileID: 1445616039087707844, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 1802648751314837428, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: 1823107412932880229, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 1979790001848770743, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 2003489334908222975, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: 3392768876669527781, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: 5690135660269793747, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: 7268746166645994056, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 8533700964359411178, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: 8665835452708389743, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 56c4183b8d6ddfc48be3b1aee7fd35ee, type: 3} diff --git a/Assets/GAME/Prefabs/Armor/Steel_Armor_F.prefab.meta b/Assets/GAME/Prefabs/Armor/Steel_Armor_F.prefab.meta new file mode 100644 index 00000000..a4433b35 --- /dev/null +++ b/Assets/GAME/Prefabs/Armor/Steel_Armor_F.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 2be8ac8f3b927d04585994f8c55a3f60 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Prefabs/Armor/Steel_Armor_M.prefab b/Assets/GAME/Prefabs/Armor/Steel_Armor_M.prefab new file mode 100644 index 00000000..0f941713 --- /dev/null +++ b/Assets/GAME/Prefabs/Armor/Steel_Armor_M.prefab @@ -0,0 +1,155 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &2190396262948954505 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8522157486046872741, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: -7997699845911532575, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: -7154541924078739503, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: -6953359260532593110, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: -6606783375402560492, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: -5700556769178036660, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: -5187375698146988546, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: -1367025857476341439, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: 135284447936035690, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 289244361195570478, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 697410719202967359, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: 919132149155446097, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: m_Name + value: Steel_Armor_M + objectReference: {fileID: 0} + - target: {fileID: 933442954766647521, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 1233792337611867337, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: 1660672063245115250, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: 2304300758497811398, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 2760655126378868724, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: 3603369315493207802, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: 3667950796496659101, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: 3977765500948573318, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: 5669155431115430635, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: 5984957101478180386, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 28ca86de2faf3fb4d8f0bb4be3cc3262, type: 2} + - target: {fileID: 6272223625625904231, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + - target: {fileID: 6512595347797471355, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 7fcad20b0a37f7a4d8b0770b6bc6f559, type: 2} + - target: {fileID: 8029641063996296805, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 5008310fb680e65439e76d35e96869c1, type: 2} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8af8cd05b0dfb204a9de9d7f1b772ac9, type: 3} diff --git a/Assets/GAME/Prefabs/Armor/Steel_Armor_M.prefab.meta b/Assets/GAME/Prefabs/Armor/Steel_Armor_M.prefab.meta new file mode 100644 index 00000000..65e363da --- /dev/null +++ b/Assets/GAME/Prefabs/Armor/Steel_Armor_M.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 31a8cb24c7256c34f98f77dd8fe391ff +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Prefabs/Tools/Steel_Axe.prefab b/Assets/GAME/Prefabs/Tools/Steel_Axe.prefab new file mode 100644 index 00000000..a9c8ed76 --- /dev/null +++ b/Assets/GAME/Prefabs/Tools/Steel_Axe.prefab @@ -0,0 +1,63 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &6331144198552967724 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: fd573d3628ab799478a1ca861c6cc607, type: 2} + - target: {fileID: 919132149155446097, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} + propertyPath: m_Name + value: Steel_Axe + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 20b0d3b36d0b12d44909e05ff3caecf6, type: 3} diff --git a/Assets/GAME/Prefabs/Tools/Steel_Axe.prefab.meta b/Assets/GAME/Prefabs/Tools/Steel_Axe.prefab.meta new file mode 100644 index 00000000..83bf4a57 --- /dev/null +++ b/Assets/GAME/Prefabs/Tools/Steel_Axe.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 134b08effb21dfb4e97f5e98bcd8d863 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Prefabs/Tools/Steel_Pickaxe.prefab b/Assets/GAME/Prefabs/Tools/Steel_Pickaxe.prefab new file mode 100644 index 00000000..683230e3 --- /dev/null +++ b/Assets/GAME/Prefabs/Tools/Steel_Pickaxe.prefab @@ -0,0 +1,63 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &991144904721432551 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: ffef6d39dd15a0949a5bef274e077464, type: 2} + - target: {fileID: 919132149155446097, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} + propertyPath: m_Name + value: Steel_Pickaxe + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 5468e2f06a3165c418ab47cfd56a12cd, type: 3} diff --git a/Assets/GAME/Prefabs/Tools/Steel_Pickaxe.prefab.meta b/Assets/GAME/Prefabs/Tools/Steel_Pickaxe.prefab.meta new file mode 100644 index 00000000..e6845745 --- /dev/null +++ b/Assets/GAME/Prefabs/Tools/Steel_Pickaxe.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8763c2f5384751f48bf3bcaac247f48a +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Prefabs/Tools/Steel_Sword.prefab b/Assets/GAME/Prefabs/Tools/Steel_Sword.prefab new file mode 100644 index 00000000..b2983c78 --- /dev/null +++ b/Assets/GAME/Prefabs/Tools/Steel_Sword.prefab @@ -0,0 +1,63 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &5277837649504445846 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: a8c1df6075a24d143916c7d9bec236b1, type: 2} + - target: {fileID: 919132149155446097, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} + propertyPath: m_Name + value: Steel_Sword + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 6d304b7cb8f25bb43acc1146b6cfb4ff, type: 3} diff --git a/Assets/GAME/Prefabs/Tools/Steel_Sword.prefab.meta b/Assets/GAME/Prefabs/Tools/Steel_Sword.prefab.meta new file mode 100644 index 00000000..1dda6de0 --- /dev/null +++ b/Assets/GAME/Prefabs/Tools/Steel_Sword.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 360e9de787285244f89c6676e0a607fc +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Scenes/Inport models.meta b/Assets/GAME/Scenes/Inport models.meta new file mode 100644 index 00000000..61829d30 --- /dev/null +++ b/Assets/GAME/Scenes/Inport models.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4108163f3456f24458e9fe6eb086f9e7 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Scenes/Inport models/Inport models scene.unity b/Assets/GAME/Scenes/Inport models/Inport models scene.unity new file mode 100644 index 00000000..4e796c7e --- /dev/null +++ b/Assets/GAME/Scenes/Inport models/Inport models scene.unity @@ -0,0 +1,1097 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 10 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_BakeOnSceneLoad: 0 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 2 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 1 + m_PVRFilteringGaussRadiusAO: 1 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &273844120 +GameObject: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 273844122} + - component: {fileID: 273844121} + m_Layer: 0 + m_Name: Prefab Indexer + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &273844121 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 273844120} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 05a7c62fccbafd342991629222351294, type: 3} + m_Name: + m_EditorClassIdentifier: UnityPlayModeSaver::Framework.Utils.UnityPlayModeSaverSceneUtils + _scenePrefabInstances: + - _gameObject: {fileID: 1908302021} + _prefab: Assets/GAME/Prefabs/Tools/Steel_Sword.prefab + - _gameObject: {fileID: 2075075358} + _prefab: Assets/GAME/Prefabs/Tools/Steel_Pickaxe.prefab + - _gameObject: {fileID: 1123351661} + _prefab: Assets/GAME/Prefabs/Tools/Steel_Axe.prefab + - _gameObject: {fileID: 1310961513} + _prefab: Assets/GAME/Prefabs/Armor/Steel_Armor_M.prefab + - _gameObject: {fileID: 1671767182} + _prefab: Assets/GAME/Prefabs/Armor/Steel_Armor_F.prefab +--- !u!4 &273844122 +Transform: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 273844120} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &522951133 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 522951135} + - component: {fileID: 522951134} + - component: {fileID: 522951136} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &522951134 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 522951133} + m_Enabled: 1 + serializedVersion: 12 + m_Type: 1 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize2D: {x: 0.5, y: 0.5} + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 +--- !u!4 &522951135 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 522951133} + serializedVersion: 2 + m_LocalRotation: {x: -0.0067182817, y: -0.9629268, z: 0.19521244, w: -0.1860616} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 22.238, y: -202.599, z: -3.698} +--- !u!114 &522951136 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 522951133} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_CustomShadowLayers: 0 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 + m_RenderingLayersMask: + serializedVersion: 0 + m_Bits: 1 + m_ShadowRenderingLayersMask: + serializedVersion: 0 + m_Bits: 1 + m_Version: 4 + m_LightLayerMask: 1 + m_ShadowLayerMask: 1 + m_RenderingLayers: 1 + m_ShadowRenderingLayers: 1 +--- !u!1 &790604134 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 790604137} + - component: {fileID: 790604136} + - component: {fileID: 790604135} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &790604135 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 790604134} + m_Enabled: 1 +--- !u!20 &790604136 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 790604134} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &790604137 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 790604134} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &832456431 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 832456432} + m_Layer: 0 + m_Name: --------------ARMORS------------ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &832456432 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 832456431} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1166910138} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1123351659 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1744810962} + m_Modifications: + - target: {fileID: 5788822512917495239, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + propertyPath: m_LocalPosition.x + value: 0.559 + objectReference: {fileID: 0} + - target: {fileID: 5788822512917495239, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5788822512917495239, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5788822512917495239, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5788822512917495239, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5788822512917495239, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5788822512917495239, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5788822512917495239, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5788822512917495239, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5788822512917495239, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6565641099535935357, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + propertyPath: m_Name + value: Steel_Axe + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} +--- !u!4 &1123351660 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 5788822512917495239, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + m_PrefabInstance: {fileID: 1123351659} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1123351661 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6565641099535935357, guid: 134b08effb21dfb4e97f5e98bcd8d863, type: 3} + m_PrefabInstance: {fileID: 1123351659} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1166910137 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1166910138} + m_Layer: 0 + m_Name: -------STEEL_ARMOR-------- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1166910138 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1166910137} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1310961512} + - {fileID: 1671767181} + m_Father: {fileID: 832456432} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1310961511 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1166910138} + m_Modifications: + - target: {fileID: 1343392215223196888, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + propertyPath: m_Name + value: Steel_Armor_M + objectReference: {fileID: 0} + - target: {fileID: 1868818708350568034, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + propertyPath: m_LocalPosition.x + value: -1.548 + objectReference: {fileID: 0} + - target: {fileID: 1868818708350568034, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1868818708350568034, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1868818708350568034, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1868818708350568034, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1868818708350568034, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 1868818708350568034, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 1868818708350568034, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1868818708350568034, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1868818708350568034, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} +--- !u!4 &1310961512 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1868818708350568034, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + m_PrefabInstance: {fileID: 1310961511} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1310961513 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 1343392215223196888, guid: 31a8cb24c7256c34f98f77dd8fe391ff, type: 3} + m_PrefabInstance: {fileID: 1310961511} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1363091147 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1363091151} + - component: {fileID: 1363091150} + - component: {fileID: 1363091149} + - component: {fileID: 1363091148} + m_Layer: 0 + m_Name: Ground + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &1363091148 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1363091147} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1363091149 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1363091147} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_MaskInteraction: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1363091150 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1363091147} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1363091151 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1363091147} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 50, y: 50, z: 50} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1519570883 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1519570887} + - component: {fileID: 1519570886} + - component: {fileID: 1519570885} + - component: {fileID: 1519570884} + m_Layer: 0 + m_Name: 000 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &1519570884 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1519570883} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1519570885 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1519570883} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_MaskInteraction: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1519570886 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1519570883} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1519570887 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1519570883} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -0, z: 0} + m_LocalScale: {x: 0.042119395, y: 0.042119395, z: 0.042119395} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1671767180 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1166910138} + m_Modifications: + - target: {fileID: 6039245479888397949, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + propertyPath: m_Name + value: Steel_Armor_F + objectReference: {fileID: 0} + - target: {fileID: 6378334473348578503, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + propertyPath: m_LocalPosition.x + value: -3.466 + objectReference: {fileID: 0} + - target: {fileID: 6378334473348578503, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6378334473348578503, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6378334473348578503, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6378334473348578503, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6378334473348578503, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6378334473348578503, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6378334473348578503, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6378334473348578503, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6378334473348578503, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} +--- !u!4 &1671767181 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 6378334473348578503, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + m_PrefabInstance: {fileID: 1671767180} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1671767182 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6039245479888397949, guid: 2be8ac8f3b927d04585994f8c55a3f60, type: 3} + m_PrefabInstance: {fileID: 1671767180} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1744810961 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1744810962} + m_Layer: 0 + m_Name: ---------STEEL_TOOLS----------- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1744810962 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1744810961} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1908302022} + - {fileID: 2075075359} + - {fileID: 1123351660} + m_Father: {fileID: 1951610621} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1908302020 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1744810962} + m_Modifications: + - target: {fileID: 5043975167939188935, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + propertyPath: m_Name + value: Steel_Sword + objectReference: {fileID: 0} + - target: {fileID: 5671188739336454781, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + propertyPath: m_LocalPosition.x + value: -0.488 + objectReference: {fileID: 0} + - target: {fileID: 5671188739336454781, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671188739336454781, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671188739336454781, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5671188739336454781, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5671188739336454781, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5671188739336454781, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5671188739336454781, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671188739336454781, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671188739336454781, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 360e9de787285244f89c6676e0a607fc, type: 3} +--- !u!1 &1908302021 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 5043975167939188935, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + m_PrefabInstance: {fileID: 1908302020} + m_PrefabAsset: {fileID: 0} +--- !u!4 &1908302022 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 5671188739336454781, guid: 360e9de787285244f89c6676e0a607fc, type: 3} + m_PrefabInstance: {fileID: 1908302020} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1951610620 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1951610621} + m_Layer: 0 + m_Name: ---------------TOOLS------------- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1951610621 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1951610620} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1744810962} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &2075075357 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1744810962} + m_Modifications: + - target: {fileID: 72102519309255350, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + propertyPath: m_Name + value: Steel_Pickaxe + objectReference: {fileID: 0} + - target: {fileID: 741959755234711564, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 741959755234711564, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 741959755234711564, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 741959755234711564, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 741959755234711564, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 741959755234711564, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 741959755234711564, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 741959755234711564, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 741959755234711564, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 741959755234711564, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} +--- !u!1 &2075075358 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 72102519309255350, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + m_PrefabInstance: {fileID: 2075075357} + m_PrefabAsset: {fileID: 0} +--- !u!4 &2075075359 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 741959755234711564, guid: 8763c2f5384751f48bf3bcaac247f48a, type: 3} + m_PrefabInstance: {fileID: 2075075357} + m_PrefabAsset: {fileID: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 790604137} + - {fileID: 522951135} + - {fileID: 1363091151} + - {fileID: 1519570887} + - {fileID: 273844122} + - {fileID: 1951610621} + - {fileID: 832456432} diff --git a/Assets/GAME/Scenes/Inport models/Inport models scene.unity.meta b/Assets/GAME/Scenes/Inport models/Inport models scene.unity.meta new file mode 100644 index 00000000..6fa75d3a --- /dev/null +++ b/Assets/GAME/Scenes/Inport models/Inport models scene.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 61a8024223fb27342b29a385d4ce42ac +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture.meta b/Assets/GAME/Textures/Armor_Texture.meta new file mode 100644 index 00000000..8203094d --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4c359b7055505df45a7c682cead2f448 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture.meta new file mode 100644 index 00000000..a800633f --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 123f0c319a7e2ae49ba4e6b97a37bf9c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur.meta new file mode 100644 index 00000000..adba843b --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4d193696f5505ae44895bba1c458c313 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AO_Raw.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AO_Raw.png new file mode 100644 index 00000000..97b3dfd6 Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AO_Raw.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AO_Raw.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AO_Raw.png.meta new file mode 100644 index 00000000..3bede08d --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AO_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 579746fdfc411404db6f202ab709813c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AlbedoTransparency_sRGB.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AlbedoTransparency_sRGB.png new file mode 100644 index 00000000..8c602e5a Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AlbedoTransparency_sRGB.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AlbedoTransparency_sRGB.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AlbedoTransparency_sRGB.png.meta new file mode 100644 index 00000000..a2d6fbe6 --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_AlbedoTransparency_sRGB.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 81cda045dcc805449881295666518ceb +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_MetallicSmoothness_Raw.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_MetallicSmoothness_Raw.png new file mode 100644 index 00000000..38e111ac Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_MetallicSmoothness_Raw.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_MetallicSmoothness_Raw.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_MetallicSmoothness_Raw.png.meta new file mode 100644 index 00000000..4f7c76a7 --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_MetallicSmoothness_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: ba348acfb66603149bf388295d4f278d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_Normal_Raw.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_Normal_Raw.png new file mode 100644 index 00000000..0cd26cfc Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_Normal_Raw.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_Normal_Raw.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_Normal_Raw.png.meta new file mode 100644 index 00000000..40f847bf --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Fur/Steel_Armor_Fur_Normal_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: c6af5bb9570cb1c428103b91061cc4ec +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower.meta new file mode 100644 index 00000000..a27685e3 --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b7ab01367d7f17947acf74604d3428f4 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AO_Raw.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AO_Raw.png new file mode 100644 index 00000000..345958cf Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AO_Raw.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AO_Raw.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AO_Raw.png.meta new file mode 100644 index 00000000..9e914b9f --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AO_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 9ee20d26ddafa1b4e80b781d769529f0 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AlbedoTransparency_sRGB.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AlbedoTransparency_sRGB.png new file mode 100644 index 00000000..860bb43f Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AlbedoTransparency_sRGB.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AlbedoTransparency_sRGB.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AlbedoTransparency_sRGB.png.meta new file mode 100644 index 00000000..9b9ce597 --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_AlbedoTransparency_sRGB.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: ad56e1b2d81f835458e624b409ff0aaf +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_MetallicSmoothness_Raw.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_MetallicSmoothness_Raw.png new file mode 100644 index 00000000..ae0d1329 Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_MetallicSmoothness_Raw.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_MetallicSmoothness_Raw.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_MetallicSmoothness_Raw.png.meta new file mode 100644 index 00000000..04ddbc94 --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_MetallicSmoothness_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 89dee8723c1f5364b9bfdfcfce8c0ae3 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_Normal_Raw.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_Normal_Raw.png new file mode 100644 index 00000000..efd643ff Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_Normal_Raw.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_Normal_Raw.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_Normal_Raw.png.meta new file mode 100644 index 00000000..8be4a829 --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Lower/Steel_Armor_Lower_Normal_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 620214ddee29c2e4e8ab2e164878e163 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper.meta new file mode 100644 index 00000000..2de8012d --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 823944bff5bff5f43b743e63eb31aa4c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AO_Raw.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AO_Raw.png new file mode 100644 index 00000000..8db83eea Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AO_Raw.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AO_Raw.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AO_Raw.png.meta new file mode 100644 index 00000000..e952b3bb --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AO_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 5642ff19487024f408706db578d029e7 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AlbedoTransparency_sRGB.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AlbedoTransparency_sRGB.png new file mode 100644 index 00000000..92430f36 Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AlbedoTransparency_sRGB.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AlbedoTransparency_sRGB.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AlbedoTransparency_sRGB.png.meta new file mode 100644 index 00000000..cbdd4fa2 --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_AlbedoTransparency_sRGB.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 11fd3db72f2ddf3498eb8c1f5d7f825b +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_MetallicSmoothness_Raw.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_MetallicSmoothness_Raw.png new file mode 100644 index 00000000..aa2e011b Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_MetallicSmoothness_Raw.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_MetallicSmoothness_Raw.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_MetallicSmoothness_Raw.png.meta new file mode 100644 index 00000000..33ba4e73 --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_MetallicSmoothness_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 58b324847ba808c488eb9af7a701cd4e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_Normal_Raw.png b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_Normal_Raw.png new file mode 100644 index 00000000..a0defcfa Binary files /dev/null and b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_Normal_Raw.png differ diff --git a/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_Normal_Raw.png.meta b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_Normal_Raw.png.meta new file mode 100644 index 00000000..f49f72be --- /dev/null +++ b/Assets/GAME/Textures/Armor_Texture/Steel_Armor_Texture/Steel_Armor_Upper/Steel_Armor_Upper_Normal_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: ac832ce92b4b29f4ab274bb3f2a49c32 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture.meta b/Assets/GAME/Textures/Tools_Texture.meta new file mode 100644 index 00000000..895b7b1f --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9ab95ac1aea86464299f0f05d02ec3b2 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture.meta new file mode 100644 index 00000000..2d83c15f --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fea564b1c03b5564ca82a060d3978ec7 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AO_Raw.png b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AO_Raw.png new file mode 100644 index 00000000..650de56d Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AO_Raw.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AO_Raw.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AO_Raw.png.meta new file mode 100644 index 00000000..d6073054 --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AO_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 9ceeef822e16190419ae1d8bdabd8fff +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AlbedoTransparency_sRGB.png b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AlbedoTransparency_sRGB.png new file mode 100644 index 00000000..9eddb7d7 Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AlbedoTransparency_sRGB.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AlbedoTransparency_sRGB.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AlbedoTransparency_sRGB.png.meta new file mode 100644 index 00000000..f64ffffb --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_AlbedoTransparency_sRGB.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: ba4b41cc7a358b5439d48475ff9a245d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_MetallicSmoothness_Raw.png b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_MetallicSmoothness_Raw.png new file mode 100644 index 00000000..55c1edaa Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_MetallicSmoothness_Raw.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_MetallicSmoothness_Raw.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_MetallicSmoothness_Raw.png.meta new file mode 100644 index 00000000..5b8106de --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_MetallicSmoothness_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 1b246be3f2f6f41489b23a23c42cb54c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_Normal_Raw.png b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_Normal_Raw.png new file mode 100644 index 00000000..90e5753e Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_Normal_Raw.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_Normal_Raw.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_Normal_Raw.png.meta new file mode 100644 index 00000000..5dc9cfdc --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Axe_Texture/Steel_axe_Normal_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 5b2f416691fdc8d4aacd6836d386a8be +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture.meta new file mode 100644 index 00000000..4d40edd3 --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2cafba4c20e6bd247aadeb8bd7da34d7 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_PickaxeAlbedoTransparency_sRGB.png b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_PickaxeAlbedoTransparency_sRGB.png new file mode 100644 index 00000000..598eb0dd Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_PickaxeAlbedoTransparency_sRGB.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_PickaxeAlbedoTransparency_sRGB.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_PickaxeAlbedoTransparency_sRGB.png.meta new file mode 100644 index 00000000..593ed5d7 --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_PickaxeAlbedoTransparency_sRGB.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: d2e00412c0ad0ee45b3d609d5ba4aee6 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_AO_Raw.png b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_AO_Raw.png new file mode 100644 index 00000000..c4e1df8d Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_AO_Raw.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_AO_Raw.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_AO_Raw.png.meta new file mode 100644 index 00000000..c21b0e62 --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_AO_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: e2163b12a46bd194198df22feb869cc1 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_MetallicSmoothness_Raw.png b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_MetallicSmoothness_Raw.png new file mode 100644 index 00000000..9fea6594 Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_MetallicSmoothness_Raw.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_MetallicSmoothness_Raw.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_MetallicSmoothness_Raw.png.meta new file mode 100644 index 00000000..1c32af76 --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_MetallicSmoothness_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: b7edfdbb4d50969498fff32fe3f65034 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_None_Exploded_low_lambert1_Normal_Raw.png b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_None_Exploded_low_lambert1_Normal_Raw.png new file mode 100644 index 00000000..323270d6 Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_None_Exploded_low_lambert1_Normal_Raw.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_None_Exploded_low_lambert1_Normal_Raw.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_None_Exploded_low_lambert1_Normal_Raw.png.meta new file mode 100644 index 00000000..b8026fdb --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Pickaxe_Texture/Steel_Pickaxe_None_Exploded_low_lambert1_Normal_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 4818a58e5fbf4424fae5ece9acbf51e7 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture.meta new file mode 100644 index 00000000..bc8d2e59 --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 07cc5c3ca36eeef40b8d1f778545eb24 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_AlbedoTransparency_sRGB.png b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_AlbedoTransparency_sRGB.png new file mode 100644 index 00000000..abef52c5 Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_AlbedoTransparency_sRGB.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_AlbedoTransparency_sRGB.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_AlbedoTransparency_sRGB.png.meta new file mode 100644 index 00000000..c09c0196 --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_AlbedoTransparency_sRGB.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 4d7ede67f880bda4ab1f4850d3fc3460 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_MetallicSmoothness_Raw.png b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_MetallicSmoothness_Raw.png new file mode 100644 index 00000000..a9220733 Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_MetallicSmoothness_Raw.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_MetallicSmoothness_Raw.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_MetallicSmoothness_Raw.png.meta new file mode 100644 index 00000000..0e536919 --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_MetallicSmoothness_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: f4e937f7ef06aff46832788bc1e9870b +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Normal_Raw.png b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Normal_Raw.png new file mode 100644 index 00000000..96c869d6 Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Normal_Raw.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Normal_Raw.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Normal_Raw.png.meta new file mode 100644 index 00000000..f8a701c5 --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Normal_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: b976724fcc2a842488d41c9bc39055a4 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Steel_AO_Raw.png b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Steel_AO_Raw.png new file mode 100644 index 00000000..ed78da19 Binary files /dev/null and b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Steel_AO_Raw.png differ diff --git a/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Steel_AO_Raw.png.meta b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Steel_AO_Raw.png.meta new file mode 100644 index 00000000..b2137ae7 --- /dev/null +++ b/Assets/GAME/Textures/Tools_Texture/Steel_Sword_Texture/Sword_Steel_AO_Raw.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: fda6044d0811ae046bb422359c88ada4 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: