(Feat) add crafting discovery + notification + inventory tool tips

This commit is contained in:
2026-07-09 17:44:52 +02:00
parent c6830fa7a4
commit faa061cced
454 changed files with 2445 additions and 229 deletions
@@ -19,6 +19,7 @@ namespace Ashwild.UI
private int totalQuantity;
private float hideTimer;
private bool isHiding;
private bool isDiscovery;
private Tweener fadeTween;
private Tweener slideTween;
@@ -30,6 +31,9 @@ namespace Ashwild.UI
// A notification is either a gain (+) or a loss (-); merging only happens within the same direction.
public bool IsGain => totalQuantity >= 0;
// A discovery notification (icon + name + "NEW" badge) never merges with a gain/loss one.
public bool IsDiscovery => isDiscovery;
public void Initialize(ItemData item, int signedQuantity, Color numberColor, float displayDuration, float slideInDuration, Ease slideInEase)
{
itemData = item;
@@ -49,6 +53,34 @@ namespace Ashwild.UI
fadeTween = canvasGroup.DOFade(1f, slideInDuration).SetEase(Ease.OutQuad);
}
/// <summary>
/// Sets up a discovery notification: an icon and name (of the unlocked recipe) with a fixed
/// badge (e.g. "NEW") in the number slot, tinted with the caller-chosen colour. It carries no
/// quantity and never merges, so it reads as a one-time "recipe unlocked" cue.
/// </summary>
public void InitializeDiscovery(Sprite icon, string displayName, string badgeText, Color badgeColor, float displayDuration, float slideInDuration)
{
itemData = null;
isDiscovery = true;
hideTimer = displayDuration;
isHiding = false;
if (iconImage != null)
iconImage.sprite = icon;
if (labelText != null)
labelText.text = displayName;
if (numberText != null)
{
numberText.text = badgeText;
numberText.color = badgeColor;
}
canvasGroup.alpha = 0f;
fadeTween = canvasGroup.DOFade(1f, slideInDuration).SetEase(Ease.OutQuad);
}
public void AddQuantity(int signedAmount, float displayDuration)
{
totalQuantity += signedAmount;