#if UNITY_6000_0_OR_NEWER using System; using UnityEditor; using UnityEngine.TextCore.Text; using VoxelLabs.UltimatePreview.Core; namespace VoxelLabs.UltimatePreview.CustomPreview { [CustomPreview(typeof(FontAsset))] internal class UltimateFontAssetPreview : UltimateFontPreviewBase { protected override Type GetOriginalEditorType() { return typeof(FontAsset); } } } #endif