%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: MV_BushDesert m_Shader: {fileID: -6465566751694194690, guid: a65bec4bef9f96c4c9dde8ad2a20a99a, type: 3} m_Parent: {fileID: 2100000, guid: c28d0211db5884a44a5aa8a9a6759286, type: 2} m_ModifiedSerializedProperties: 2 m_ValidKeywords: [] m_InvalidKeywords: - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Basic_Color_Texture: m_Texture: {fileID: 2800000, guid: 157cfbbaa8ffc9d489919c02bd523165, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Leaf_Texture: m_Texture: {fileID: 2800000, guid: f1a9a84fa939a3a4eb6ea2ea2e729128, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SampleTexture2D_db2fa32299ac42f38d0435a90020f5ea_Texture_1_Texture2D: m_Texture: {fileID: 2800000, guid: af27d632f75721640aa8499b2c88b4b5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _Emissive_Strength: 0.3 - _UseColorTexture: 1 - _UseSmoothnessMap: 0 - _UseTwoSidedSign: 0 - _WindIntensity: 0.05 m_Colors: - _SSS_Color: {r: 0.62352943, g: 0.3803922, b: 0.09019608, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &7867571834642814066 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10