%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f53cff53f28e82d42a1a8d25c52d87f4, type: 3} m_Name: RawMeat m_EditorClassIdentifier: Assembly-CSharp::ItemData itemName: Viande crue icon: {fileID: 21300000, guid: 0484deeabadfa474ca24afe6a14a75f2, type: 3} description: Viande crue, a cuire avant de consommer. isStackable: 1 maxStackSize: 20 itemType: 3 harvestType: 0 toolPower: 1 healthRestore: 0 hungerRestore: 12 thirstRestore: 0 cookedResult: {fileID: 11400000, guid: 93acb9b63b2c4d03b8cbb021ebb7642d, type: 2} cookTime: 10 isFuel: 0 fuelSeconds: 30 worldPrefab: {fileID: 5263385035876967886, guid: 7d11390e8f41d214396bc57f3c34e265, type: 3} handPrefab: {fileID: 5263385035876967886, guid: 9716c64b8c496c54db1417863b6f595c, type: 3}