%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: MV_PineLeaves_SnowCover m_Shader: {fileID: -6465566751694194690, guid: a65bec4bef9f96c4c9dde8ad2a20a99a, type: 3} m_Parent: {fileID: 2100000, guid: 225b2c09fcd5feb469c9cbbc3855f533, type: 2} m_ModifiedSerializedProperties: 2 m_ValidKeywords: [] m_InvalidKeywords: - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: - MOTIONVECTORS m_LockedProperties: _Alpha_LCip _Basic_Color_Texture _CullPerpendiculars _Dot_Offset _Emissive_Strength _Fresnel_Power _Gradient_Offset _Gradient_Stretch _Hue_Shift _Hue_Variation _Leaf_Texture _Main_Color _Perpendicular_Trim _SSS_Brightness _SSS_Color _SSS_Size _Second_Color _Smoothness _Smoothness_Texture _Specular _UseColorTexture _UseGradient _UseSmoothnessMap _UseWind _WindIntensity _WindScale _WindSpeed m_SavedProperties: serializedVersion: 3 m_TexEnvs: [] m_Ints: [] m_Floats: - _Hue_Variation: 0.02 - _UseWind: 0 m_Colors: - _Gradient_Color: {r: 0.3754005, g: 0.56095046, b: 0.7169812, a: 0} - _Main_Color: {r: 0.84313726, g: 0.9746129, b: 1, a: 1} - _SSS_Color: {r: 0.8431373, g: 1, b: 0.9960785, a: 0} - _Second_Color: {r: 0.15294118, g: 0.31803197, b: 0.44313726, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &607713855476804197 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10