Files
2026-07-07 16:43:51 +02:00

18 lines
319 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DistantLands.Cozy
{
[ExecuteAlways]
public class FXParent : MonoBehaviour
{
void OnEnable()
{
if (transform.parent == null)
DestroyImmediate(gameObject);
}
}
}