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Mathew 78bfdf2828 Merge remote-tracking branch 'origin/feat/inport-props' into feat/craft-discovery
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#	Assets/External/Animated PBR Chest Demo/Materials/WoodChest.mat
#	Packages/com.distantlands.cozy.core/Content/Integration/Import for BiRP.unitypackage.meta
#	Packages/com.distantlands.cozy.core/Content/Integration/Import for HDRP.unitypackage.meta
#	Packages/com.distantlands.cozy.core/Content/Integration/Import for URP.unitypackage.meta
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This demo displays how to setup and use the Hash

Setup:
	* Open scene as server, clientHost, or client only.
	* Press Play.

Notes:
	* Demo only works on clientHost. Real usage works with separate client and server, and clientHost.
	* Scene view can be used to see objects appear and disappear as the player object moves between grid spots.

	* See NetworkManager > HashGrid component to update hash grid settings.
	* Notice that the ObserverManager has GridCondition as a default condition.