Files
2026-06-22 16:18:34 +02:00

26 lines
515 B
C#

using System.Runtime.CompilerServices;
using UnityEditor;
[assembly: InternalsVisibleTo("VoxelLabs.UltimatePreview.Core")]
namespace VoxelLabs.UltimatePreview
{
public abstract class ObjectPreviewBase : ObjectPreview
{
public ObjectPreviewBase()
{
}
internal abstract void Dispose();
#if UNITY_2021_1_OR_NEWER
public override void Cleanup()
{
base.Cleanup();
Dispose();
}
#endif
}
}