Files
2026-06-22 16:18:34 +02:00

21 lines
505 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace URPWater {
[CreateAssetMenu(fileName = "WavesDefinition", menuName = "URPWater/WavesDefinition", order = 1)]
public class URPWaterWaves : ScriptableObject
{
public List<URPWaterWaveDefinition> Waves = new List<URPWaterWaveDefinition>();
private void OnValidate()
{
if(Waves.Count > 4)
{
Waves.RemoveAt(3);
}
}
}
}