Files
Emberwild/Assets/External/Stylized 3D Tools/Scripts/Rotator.cs
T
2026-06-22 16:18:34 +02:00

35 lines
668 B
C#

using UnityEngine;
using System.Collections;
public class Rotator : MonoBehaviour
{
public enum RotationDirection
{
animateRotationX,
animateRotationY,
animateRotationZ
}
public RotationDirection directionRotation;
public float rotationSpeed = 0.0f;
void Update ()
{
switch(directionRotation)
{
case RotationDirection.animateRotationX:
transform.Rotate(rotationSpeed * Time.deltaTime,0,0);
break;
case RotationDirection.animateRotationY:
transform.Rotate(0,rotationSpeed * Time.deltaTime,0);
break;
case RotationDirection.animateRotationZ:
transform.Rotate(0,0,rotationSpeed * Time.deltaTime);
break;
}
}
}