Files
Emberwild/Assets/GAME/Script/GrassClearer/ClearGrassOnPlace.cs
T
2026-06-22 16:18:34 +02:00

19 lines
570 B
C#

using UnityEngine;
namespace Ashwild.GrassClearer
{
public class ClearGrassOnPlace : MonoBehaviour
{
void Start()
{
if (GrassClearer.Instance != null)
{
Collider col = GetComponent<Collider>();
Vector3 size = col != null ? col.bounds.size : new Vector3(4f, 0f, 4f);
GrassClearer.Instance.ClearGrassRect(transform.position, new Vector2(size.x, size.z));
}
Destroy(this); // le composant s'auto-supprime après avoir fait son boulot
}
}
}