19 lines
570 B
C#
19 lines
570 B
C#
using UnityEngine;
|
|
|
|
namespace Ashwild.GrassClearer
|
|
{
|
|
public class ClearGrassOnPlace : MonoBehaviour
|
|
{
|
|
void Start()
|
|
{
|
|
if (GrassClearer.Instance != null)
|
|
{
|
|
Collider col = GetComponent<Collider>();
|
|
Vector3 size = col != null ? col.bounds.size : new Vector3(4f, 0f, 4f);
|
|
GrassClearer.Instance.ClearGrassRect(transform.position, new Vector2(size.x, size.z));
|
|
}
|
|
Destroy(this); // le composant s'auto-supprime après avoir fait son boulot
|
|
}
|
|
}
|
|
}
|