Files
Emberwild/Assets/FishNet/Runtime/Generated/Component/Prediction/NetworkCollision2D.cs
T
2026-06-22 16:18:34 +02:00

13 lines
292 B
C#

// using UnityEngine;
//
// namespace FishNet.Component.Prediction
// {
// public sealed class NetworkCollision2D : NetworkCollider2D
// {
// protected override void Awake()
// {
// IsTrigger = false;
// base.Awake();
// }
// }
// }