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Emberwild/.gitattributes
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2026-06-24 15:00:52 +02:00

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# Normalize text by default, but never let Git rewrite line endings inside
# binary-serialized Unity files. The Raygeas demo terrain assets below were
# committed corrupt at the Init commit because EOL normalization mangled their
# binary payload (variable-length truncation -> "Unknown error occurred while
# loading"). Marking them binary makes Git store/checkout the exact bytes.
* text=auto
# Binary-serialized Unity terrain assets (Force Binary). No EOL conversion, no diff.
Assets/External/Raygeas/**/Terrain.asset binary
Assets/External/Raygeas/**/TerrainData_*.asset binary
Assets/External/Raygeas/**/OcclusionCullingData.asset binary
Assets/External/Raygeas/**/LightingData.asset binary
# Always-binary Unity / media file types (never normalize or text-diff).
*.cubemap binary
*.unity3d binary
*.bundle binary
*.exr binary
*.png binary
*.jpg binary
*.jpeg binary
*.tga binary
*.psd binary
*.fbx binary
*.blend binary
*.wav binary
*.mp3 binary
*.ogg binary
*.dll binary
*.so binary
*.dylib binary