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Emberwild/Assets/FishNet/Demos/ColliderRollback
Mathew 78bfdf2828 Merge remote-tracking branch 'origin/feat/inport-props' into feat/craft-discovery
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#	Packages/com.distantlands.cozy.core/Content/Integration/Import for HDRP.unitypackage.meta
#	Packages/com.distantlands.cozy.core/Content/Integration/Import for URP.unitypackage.meta
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This demo requires Fish-Networking Pro. Use of collider rollback for raycasts is displayed in this demo.

Setup:
    * Start two editors or builds.
    * Press play on each.
    * Run one as server, and the other as client.

Notes:
    * Red shows where the object was rolled back to on the server.
    * Green shows where the object actually was on server.

    * Rollback indicators in demo will not be correct when firing as clientHost.