(Feat) Add Slasp Screen
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@@ -183,10 +183,11 @@ distribué par le dépôt Steam. C'est la procédure de référence.
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```powershell
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& "C:\Program Files\Epic Games\UE_5.8\Engine\Build\BatchFiles\RunUAT.bat" BuildCookRun `
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-project="C:\Users\Mathew\Documents\Perso\Unreal\Unreal_EmberWild\Survival_projet.uproject" `
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-project="D:\Projet\Perso\Unreal\Survival_projet\Survival_projet.uproject" `
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-noP4 -platform=Win64 -clientconfig=Development `
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-build -cook -stage -pak -compressed -prereqs `
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-archive -archivedirectory="...\Build\Package" -utf8output -nocompileeditor
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-archive -archivedirectory="D:\Projet\Perso\Unreal\Survival_projet\Build\Package" `
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-utf8output -nocompileeditor
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```
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`Development` et pas `Shipping` : on garde la console (`~`), les logs dans `Saved/Logs` et la
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