Renomme le jeu en Emberwild + déploiement Gitea Actions
Deploy / deploy (push) Successful in 1m3s

- Jeu « Project One » → « Emberwild » (slug `emberwild`) dans lib/games.ts
  et toutes les références (accueil, devblog, README)
- Photo d'équipe (CEO/dev) câblée sur /image/teams/CEO_Dev.jpg
- CI/CD porté de GitHub Actions vers Gitea Actions
  (.gitea/workflows/deploy.yml) : build + déploiement auto au push sur master
- deploy.sh : déploiement manuel de secours

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-01 20:48:41 +02:00
parent 0cd61f2a12
commit 1d2c48cb93
11 changed files with 129 additions and 51 deletions
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@@ -62,7 +62,7 @@ date: "2026-06-01"
excerpt: "One-line summary for listings and SEO."
author: "Highland Games Studio"
tags: ["devlog"]
game: "project-one"
game: "emberwild"
---
Your MDX content here.
@@ -70,9 +70,19 @@ Your MDX content here.
## Deployment
Pushes to `master` deploy to the VPS via the GitHub Actions workflow
(`.github/workflows/deploy.yml`), which SSHes in, pulls, builds, and restarts the
PM2 process. Requires the `SSH_*` repository secrets.
Pushes to `master` deploy to the Hetzner server via the Gitea Actions workflow
(`.gitea/workflows/deploy.yml`), which SSHes in, pulls, builds, and restarts the
PM2 process (`highland`, in `/var/www/highland`).
Requires these **repo secrets** (Gitea → repo → Settings → Actions → Secrets):
`SSH_HOST`, `SSH_USER`, `SSH_PORT`, `SSH_PRIVATE_KEY`.
Server-side prerequisites (one-time):
- A registered Gitea `act_runner` with the `ubuntu-latest` label.
- `/var/www/highland` is a clone of this repo whose `origin` can pull the **private**
Gitea repo non-interactively (deploy key or token in the remote URL).
- Node + `pm2` installed, with the app running as the `highland` process.
## Known TODOs