Files
highland_games_website/lib/games.ts
T
Mathew 1d2c48cb93
Deploy / deploy (push) Successful in 1m3s
Renomme le jeu en Emberwild + déploiement Gitea Actions
- Jeu « Project One » → « Emberwild » (slug `emberwild`) dans lib/games.ts
  et toutes les références (accueil, devblog, README)
- Photo d'équipe (CEO/dev) câblée sur /image/teams/CEO_Dev.jpg
- CI/CD porté de GitHub Actions vers Gitea Actions
  (.gitea/workflows/deploy.yml) : build + déploiement auto au push sur master
- deploy.sh : déploiement manuel de secours

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 20:48:41 +02:00

28 lines
799 B
TypeScript

export type Game = {
slug: string;
title: string;
status: "in-development" | "released" | "coming-soon";
tagline: string;
description: string;
genres: string[];
releaseWindow?: string;
steamUrl?: string;
};
export const games: Game[] = [
{
slug: "emberwild",
title: "Emberwild",
status: "in-development",
tagline: "A survival adventure across shifting horizons.",
description:
"Inspired by Raft and Aloft. Build, explore, and survive across drifting worlds. A new survival adventure currently in early development. The first world from Highland Games Studio.",
genres: ["Survival", "Crafting", "Exploration"],
releaseWindow: "TBA",
},
];
export function getGame(slug: string): Game | undefined {
return games.find((g) => g.slug === slug);
}