Files
2026-07-07 16:43:51 +02:00

36 lines
853 B
C#

#if LINK_NETCODE
using Unity.Netcode;
using UnityEngine;
namespace DistantLands.Cozy
{
public class NetcodeView : NetworkBehaviour
{
[HideInInspector]
public NetworkVariable<float> ticks = new NetworkVariable<float>();
[HideInInspector]
public NetworkVariable<int> day = new NetworkVariable<int>();
[HideInInspector]
public NetworkVariable<int> year = new NetworkVariable<int>();
[HideInInspector]
public NetworkVariable<int> ambience = new NetworkVariable<int>();
[HideInInspector]
public NetworkList<int> weatherCache;
[HideInInspector]
public NetworkList<float> weatherValues;
void Awake()
{
weatherCache = new NetworkList<int>();
weatherValues = new NetworkList<float>();
}
}
}
#endif