Files
2026-07-07 16:43:51 +02:00

39 lines
775 B
C#

#if LINK_MIRROR
using System.Collections.Generic;
using Mirror;
using UnityEngine;
namespace DistantLands.Cozy
{
public class MirrorView : NetworkBehaviour
{
[SyncVar]
[HideInInspector]
public float time;
[SyncVar]
[HideInInspector]
public float serverTime;
[HideInInspector]
[SyncVar]
public int day;
[HideInInspector]
[SyncVar]
public int year;
[HideInInspector]
[SyncVar]
public int ambience;
[HideInInspector]
[SyncVar]
public string weatherCacheString;
[HideInInspector]
[SyncVar]
public string weatherValuesString;
public bool isMaster { get { return isServer; } }
}
}
#endif