36 lines
853 B
C#
36 lines
853 B
C#
#if LINK_NETCODE
|
|
using Unity.Netcode;
|
|
using UnityEngine;
|
|
|
|
namespace DistantLands.Cozy
|
|
{
|
|
|
|
public class NetcodeView : NetworkBehaviour
|
|
{
|
|
|
|
[HideInInspector]
|
|
public NetworkVariable<float> ticks = new NetworkVariable<float>();
|
|
[HideInInspector]
|
|
public NetworkVariable<int> day = new NetworkVariable<int>();
|
|
[HideInInspector]
|
|
public NetworkVariable<int> year = new NetworkVariable<int>();
|
|
[HideInInspector]
|
|
public NetworkVariable<int> ambience = new NetworkVariable<int>();
|
|
[HideInInspector]
|
|
public NetworkList<int> weatherCache;
|
|
[HideInInspector]
|
|
public NetworkList<float> weatherValues;
|
|
|
|
|
|
void Awake()
|
|
{
|
|
|
|
weatherCache = new NetworkList<int>();
|
|
weatherValues = new NetworkList<float>();
|
|
|
|
}
|
|
|
|
|
|
}
|
|
}
|
|
#endif |