28 lines
688 B
C#
28 lines
688 B
C#
#if LINK_PURRNET
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using PurrNet;
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using UnityEngine;
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namespace DistantLands.Cozy
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{
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public class PurrNetView : NetworkBehaviour
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{
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[HideInInspector]
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public SyncVar<float> time;
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[HideInInspector]
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public SyncVar<float> serverTime;
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[HideInInspector]
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public SyncVar<int> day;
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[HideInInspector]
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public SyncVar<int> year;
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[HideInInspector]
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public SyncVar<int> ambience;
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[HideInInspector]
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public SyncVar<string> weatherCacheString;
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[HideInInspector]
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public SyncVar<string> weatherValuesString;
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public bool isMaster { get { return isHost || isServer; } }
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}
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}
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#endif |