Files
Unreal_EmberWild/Source/EmberWildEditor.Target.cs
T

16 lines
410 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class EmberWildEditorTarget : TargetRules
{
public EmberWildEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V7;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_8;
ExtraModuleNames.Add("EmberWild");
}
}