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Mathew 9b6638eb00
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Ajoute une couche de micro-animations sur tout le site
Deux courbes partagées dans lib/motion.ts, pour que le CSS et Framer
aient le même feeling, et quatre primitives que Tailwind ne sait pas
exprimer : reflet de bouton, halo qui suit le curseur, soulignement qui
se dessine, secousse d'erreur.

Nouveaux composants : Stagger (les collections se distribuent une par
une), Spotlight (trouve son parent tout seul, donc les cartes restent
des composants serveur), ScrollProgress, BackToTop, Parallax, Spinner,
CheckMark. Reveal accepte maintenant une direction.

Côté rendu : le trait de nav glisse d'un onglet à l'autre, les cartes
se soulèvent, le hero réagit au scroll, les piliers entrent en zig-zag,
la lightbox glisse dans le sens demandé et les formulaires répondent.

prefers-reduced-motion est respecté partout : Framer coupe via
useReducedMotion, le CSS via la media query déjà en place.

Le commit embarque aussi la réorganisation des composants par domaine
qui était en cours dans l'arbre de travail — les deux étaient trop
imbriquées pour être séparées proprement.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 16:04:41 +02:00

216 lines
4.8 KiB
CSS

@import "tailwindcss";
:root {
--background: #0a0a0a;
--foreground: #e8dfcc;
--foreground-muted: #a89e8a;
--surface: #141414;
--surface-elevated: #1c1c1c;
--border: #2a2a2a;
--accent: #c4b896;
/* Two curves for the whole site. `expo` for anything that enters or leaves
(it lands hard, then settles), `soft` for hover states that must feel
immediate. Framer Motion uses the same values as arrays. */
--ease-out-expo: cubic-bezier(0.22, 1, 0.36, 1);
--ease-out-soft: cubic-bezier(0.33, 1, 0.68, 1);
}
@theme inline {
--color-background: var(--background);
--color-foreground: var(--foreground);
--color-foreground-muted: var(--foreground-muted);
--color-surface: var(--surface);
--color-surface-elevated: var(--surface-elevated);
--color-border: var(--border);
--color-accent: var(--accent);
--font-display: var(--font-bebas), "Bebas Neue", "Arial Narrow", sans-serif;
--font-sans: var(--font-inter), system-ui, -apple-system, sans-serif;
}
* {
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
html {
scroll-behavior: smooth;
}
/* In-page anchors must clear the fixed navbar. */
[id] {
scroll-margin-top: 6rem;
}
html,
body {
background: var(--background);
color: var(--foreground);
font-family: var(--font-sans);
}
p {
text-wrap: pretty;
}
::selection {
background: var(--accent);
color: var(--background);
}
::-webkit-scrollbar {
width: 10px;
height: 10px;
}
::-webkit-scrollbar-track {
background: var(--background);
}
::-webkit-scrollbar-thumb {
background: var(--border);
border-radius: 4px;
}
::-webkit-scrollbar-thumb:hover {
background: var(--foreground-muted);
}
.font-display {
font-family: var(--font-display);
letter-spacing: 0.02em;
}
.text-balance {
text-wrap: balance;
}
@keyframes orb-pulse {
0%, 100% {
opacity: 0.55;
transform: translate(-50%, -50%) scale(1);
}
50% {
opacity: 0.85;
transform: translate(-50%, -50%) scale(1.08);
}
}
.animate-orb-pulse {
animation: orb-pulse 6s ease-in-out infinite;
}
/* ---------------------------------------------------------------------------
Micro-interactions
Four primitives Tailwind cannot express in a utility. Everything else
(lift, press, arrow nudge) stays inline as `hover:` / `active:` classes.
--------------------------------------------------------------------------- */
/* A single light sweep across a filled button on hover. Transition rather than
an animation, so moving the pointer away reverses it instead of finishing. */
.sheen::after {
content: "";
position: absolute;
inset: 0;
pointer-events: none;
transform: translateX(-135%) skewX(-18deg);
background: linear-gradient(
90deg,
transparent,
rgba(255, 255, 255, 0.35),
transparent
);
transition: transform 750ms var(--ease-out-soft);
}
.sheen:hover::after,
.sheen:focus-visible::after {
transform: translateX(135%) skewX(-18deg);
}
/* Pointer-following glow on cards. `Spotlight` writes the two custom
properties; the paint is entirely CSS, so it costs nothing when idle. */
.spotlight {
position: absolute;
inset: 0;
pointer-events: none;
opacity: 0;
transition: opacity 400ms var(--ease-out-soft);
background: radial-gradient(
20rem circle at var(--spot-x, 50%) var(--spot-y, 50%),
rgba(196, 184, 150, 0.1),
transparent 68%
);
}
/* Only where a pointer exists: on a touch screen `:hover` sticks after a tap
and the glow would stay lit on the last card the visitor touched. */
@media (hover: hover) {
.group:hover > .spotlight,
.group:focus-visible > .spotlight {
opacity: 1;
}
}
/* Underline drawn from the left. Used for text links that have no other
hover affordance than a colour change. */
.underline-grow {
position: relative;
}
.underline-grow::after {
content: "";
position: absolute;
left: 0;
bottom: -2px;
width: 100%;
height: 1px;
background: currentColor;
transform: scaleX(0);
transform-origin: left;
transition: transform 300ms var(--ease-out-expo);
}
.underline-grow:hover::after,
.underline-grow:focus-visible::after {
transform: scaleX(1);
}
/* Rejected-submission feedback. Short and small — a form that jumps reads as
broken rather than as invalid. */
@keyframes shake {
20% {
transform: translateX(-5px);
}
40% {
transform: translateX(5px);
}
60% {
transform: translateX(-3px);
}
80% {
transform: translateX(3px);
}
}
.animate-shake {
animation: shake 420ms var(--ease-out-soft);
}
/* Framer Motion honours the preference on its own (`useReducedMotion`);
this covers the CSS-only animations and transitions. */
@media (prefers-reduced-motion: reduce) {
html {
scroll-behavior: auto;
}
*,
*::before,
*::after {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}